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Forum General The problem and solution to C3 Warriors (Golden Rainbow)

The problem and solution to C3 Warriors (Golden Rainbow)

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Vicious

All worlds
26 Jul 2010 21:08Link
WP works exactly the way it's supposed to work. Nobody is required to use WP. Nobody is required to have more than a secure country.

If players want more than a secure country, they have the freedom to choose whether or not to use WP for any additional country. If they choose not to use WP, they have no reason to complain about being attacked.
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Xaldin (Little Upsilon)

All worlds
26 Jul 2010 21:54Link
Vicious does raise some valid points and quite honestly I think his view may be closer to original intent of the system as it is designed.

If any changes are made they need to be made in such a way that it doesn't just further entrench established forces and leave newer forces at more of a disadvantage than the current system leaves them.
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Serpent

All worlds
26 Jul 2010 22:33Link
It seems that many feel that limiting wp means there are less ways, or less choice to have in playing this game. But it is about having the ability to make choices. I agree that it should not be about stronger players becoming more entrenched and newer players being at a disadvantage. But what it IS about is if you do in fact want to be peaceful, then use all the WP you desire. BUT if you do desire to enter the realm of fighting, then do that as well... FIGHT. Dont cower behind WP and risk nothing. Take a stand, make a choice... do you wanna fight (severely limit WP) or be peaceful (unlimited WP for as long as you wish).

This debate isnt about what peaceful players want vs aggressive players. It is about you having the choice to decide one way or the other, not both ways. If I walk up to you and punch you in the face and you start to kick my butt, I cant say "Hey, Hey, Wait my face, torso and crotch are off limits, you cant hi
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Maestro2000 (Kebir Blue)

All worlds
26 Jul 2010 22:49Link
Serpent - Fully agree
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whiteboy (Little Upsilon)

All worlds
26 Jul 2010 23:43Link
Very well said Serp.

Vicious - You can't disagree that the intention of war protection was to prevent players from being attacked while on vacation or on a leave from the game or are unable to fight for some reason. Directly from the game:

Temporary War Protection

Protection against war makes sense when you go on holiday or when you are not available to play Simcountry for another reason. You can also protect your country if you just don't feel like fighting for a moment.

The intent of the feature is quite clear and makes complete sense, no one can be available to this game 24/7. Obviously when this feature was created it was not foreseen that it would be abused to protect all of your assets while continuing to conduct wars with c3's. This is a negative spillover of the feature and one that can and should be addressed.

What is going on now is not like what was happening before, when you had feds
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Psycho_Honey (Little Upsilon)

All worlds
26 Jul 2010 23:53Link
You contradict yourself through and Through WB.
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Vicious

All worlds
27 Jul 2010 00:25Link
Yes, I disagree. You're only quoting a fraction of the documentation. The intent of WP is to allow each player to use war protection as long as he wants, whether short-term or "indefinitely."

Therefore, there is no abuse in using WP indefinitely:

"Secured mode gives one country full protection without any limitation. If needed, a player can set war protection for any other country. This is for free for an average of 10% of the time and can be extended indefinitely by the use of war protection boosters."

Game News, #87


"Temporary war protection can be prolonged by the use of a war protection booster that will extend the protection for longer periods and can prevent war. It is currently possible to indefinitely prolong war protection but it will require several gold coins per (real) month."

Documentation - War, #43
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Jo Salkilld (White Giant)

All worlds
27 Jul 2010 00:48Link
Vicious, you make some good points. However, the features introduced by W3C, while helping in some senses, have also provided more loopholes for exploitation by exactly the type of player we are discussing here.

War protection boosters: pretty useless unless one regularly rotates Secured Mains. No one needs WP in their Secured Main, and otherwise it costs - only good for VISA warriors or those who have achieved a large profit on a regular basis.

Waiting period: minimal - it's no problem to wait while you build up a few assets in the C3 you intend to war with.

Security Council military restrictions: simply don't work, in my experience.

Secured mode: just prevents players from legitimately using their combined power to eliminate someone else who won't play fair although, as I said before, people abused it.

C3 warriors are only a minor irritation for those of us with an a
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Psycho_Honey (Little Upsilon)

All worlds
27 Jul 2010 01:22Link
"The problem with the game - and life - is that those who are positive, supportive and ... dare I say it ... fair, will usually lose against those who just want to take and enjoy destroying what others have built.

Hugs and respect

Jo~"

Good speech Jo, but who will police the Police?
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Jojo T. Hun (Fearless Blue)

All worlds
27 Jul 2010 01:30Link
Sting?
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whiteboy (Little Upsilon)

All worlds
27 Jul 2010 01:40Link
Well said and very interesting Jo.

Vicious - The further quotation of the game documentation does not change the intent of all that was said before it. The *intent* of the system is clear, no matter if it's indefinite or temporary. It's to allow players who want to *avoid* war the ability to do so, the intent was not to allow players to hide assets in one country while conducting wars out of c3's.

Wendy - I believe right below what you quoted from Jo she said to allow the players to police themselves, there are no police in what she is suggesting, it's a system of self policing which war protection prevents. I believe we could have both a secured place for people to be peaceful and a place for people who want to fight, the system just needs to be fixed to work as suggested but Jo's logic is inline with her suggestion.

Perhaps we are making this too difficult, how about this: I think we can a
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Psycho_Honey (Little Upsilon)

All worlds
27 Jul 2010 02:00Link
WB your insights are invaluable treasures. What a deficiency of the mind you highlight in my soul. Perhaps this has turned into a philosophical discussion.

Let me add something meaningful to the conversation....

Perhaps, I can get some chips with my DIP.

Perhaps, I could have my cake, and eat it too.

Perhaps, if and when the sun sets, the sky would turn colors other than blue.

Perhaps, I could buy one quick pick on the powerball game, and win too.

Perhaps, you could just play the game, AND STFU already?
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whiteboy

All worlds
27 Jul 2010 02:28Link
Perhaps you can try to be an adult for a while and participate in a reasonable, open and productive dialogue. Don't know why you haven't realized this yet but I have precisely zero respect for you thus personal insults from you really make no difference to me.
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Vicious

All worlds
27 Jul 2010 02:52Link
If that so-called intent to not attack with some countries while protecting others is so obvious and clear, why does the extensive documentation not say so anywhere? It's easy to interpret intent any way one wants.

The only thing obvious and clear to me is that W3C provides features so that players can use them to their advantage.
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Jo Salkilld (White Giant)

All worlds
27 Jul 2010 03:17Link
The features W3C provide are to encourage as many people as possible to keep playing the game. This is a commercial enterprise after all.

They certainly don't want good players leaving just because there is no point in playing when someone else wants to destroy, for no valid reason, everything they have spent time and energy building. That's precisely why they brought-in Secured Mode and a whole load of other features that are now being exploited.

Back in the day, an occasional player like flewis (anyone remember him?) got turfed out of the game by the players before he got to do any real harm. In my book, it's better to lose one antisocial player than several with potential who will give up and leave because of him.

Hugs and respect

Jo
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Vicious

All worlds
27 Jul 2010 03:32Link
I don't see any documentation that requires a "valid reason" for war.

Valid for whom? The aggressor? The defendant? Is the next suggestion to write a list of valid reasons for war, and code it into the war engine?

Once again, secure mode and war protection can prevent anyone from losing "everything they have spent time and energy building." The flewises of the game can't attack those who use secure mode or war protection.
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Psycho_Honey (Little Upsilon)

All worlds
27 Jul 2010 03:50Link
"Back in the day, an occasional player like flewis (anyone remember him?) got turfed out of the game by the players before he got to do any real harm."

Call me silly, but I HEARD flewis was banned by the gamemaster, Tom in particular, because of some graphics on his countries. At the request of several players it was removed and so was he. Something about Nazi emblems or anti Semitic Flags

I also heard that was NOT a rumor.

I wonder where or why one would hear these things.

Nice distortion of facts Jo. If only the forums posts weren't erased.
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Zentrino Lives (Golden Rainbow)

All worlds
27 Jul 2010 03:58Link
I have stayed out of this for the most part because it seems like a personal argument, albeit one that is enjoyable to read. However, I like the WB suggestion regarding nuclear weapons. There should be some basic requirements for a country to purchase nuclear weapons and use them and those seem pretty reasonable.
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John L (Golden Rainbow)

All worlds
27 Jul 2010 04:04Link
I'm out of this discussion since there seem to be no agreement in the future. I just wanted to comment that while you have been discussing war here in the forum there have been no nuclear attacks in Golden Rainbow.
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whiteboy (White Giant)

All worlds
27 Jul 2010 05:50Link
Vicious - For someone who was quite a warrior at a time you seem very quick to say 'just stay in war protection permanently' to those of us who believe that a system is being exploited thus causing people to lose hours, days, weeks and months on someone's whim. How about instead the system works as *intended* and although you are disputing intent, I don't think that there is much to dispute. There was zero intention when the system was created that it would hide assets for people while they fought with c3's.

Zentrino - Thanks for the support, I'm glad you like the idea.

John - If people stopped participating in discussions just because it didn't seem like there would be an agreement, I don't think much would ever get done. We're a community of people, it'll be impossible for us all to agree...it's nearly impossible to get two people to agree on something sometimes. But if you have
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Psycho_Honey (Little Upsilon)

All worlds
27 Jul 2010 06:03Link
"But if you have thoughts and opinions on the matter you should continue to share even if it does seem futile at times."

Outstanding suggestion WB, I think I'll oblige you

I am of only one opinion.

You need more CHEEZE!!!
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whiteboy (White Giant)

All worlds
27 Jul 2010 07:30Link
Wendy! Look! A sparkly object...like a squirrel, I swear.
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Vicious

All worlds
27 Jul 2010 08:38Link
You're whole argument is that you can read the minds of the programmers in Blithoven. Never mind what the documentation actually says. What matters is your interpretation of their intent. Right?

The documentation states repeatedly that players can use WP indefinitely. But you claim to be graced with the revelation that Blithoven doesn't want players to be selective about using WP.

That mysticism is not persuasive.

Some of us read the documentation as a manual. Not as poetry, tea leaves, tarot cards, entrails, or whatever esoteric revelation. That manual provides that WP is a feature that players can use to their advantage.
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whiteboy (White Giant)

All worlds
27 Jul 2010 09:41Link
The only mention of intent speaks directly to my point, can you find any mention of intent to support yours? Can you honestly with a straight face say that you believe the GM's thought: 'Well what we'll do is give people a way to constantly declare war on other players without risking any of their own assets, that'd be a great idea'? You can continue to say that there is no 100% clear statement of intent, but I really think there is little doubt about the intent of the system put in place.

You have continually selected small pieces of my arguments to argue against while not addressing many of the main points, such as:

You compared c3 warfare to real life, such as guerilla's/terrorists/kamikazes, I made an argument against the validity of that claim, no response.

You made an argument about excessive clicking, I made an argument that c3 warfare is nothing more than that, excessive clicking in an...well...ex
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Barrenregions (Fearless Blue)

All worlds
27 Jul 2010 10:24Link
"Poor and needy standing up to the big and greedy"

hehe