Simcountry
Forum General W3C - Population

W3C - Population

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Andy

All worlds
01 Oct 2018 17:45Link
The population issue is much improved in the past weeks.
The problem is not resolved yet.

We now see more growth, falling average age and increasing number of people in the birth giving ages, but the age distribution is not what it should be, mainly in the highly populated countries.

We expect the situation to be largely resolved within two weeks.
I
III IIII IIIII

All worlds
01 Oct 2018 18:37Link
Thanks Andy and boys in the back! My empires looking healthy right now and thats good! No more diarrhea! Few other things here and there, but so far things are not looking too bad.
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SuperSoldierRCP

All worlds
01 Oct 2018 22:56Link
Andy,

Thank you SO much! I have noticed an amazing difference in my larger nations. I greatly and sincerely appreciate the hard work you and the other GM's have made on this!
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Andy

All worlds
02 Oct 2018 15:44Link
Thank you
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Andy

All worlds
22 Oct 2018 22:51Link
Several weeks after a series of improvements to the population distribution, these changes did make a difference but not enough.

we will continue with small updates that will probably enhance population growth but mainly improve the distribution of the population among the age groups.

a next upgrade will take place later this week or early next week.
T
Trout

All worlds
23 Oct 2018 11:01Link
Argh, this type of tweak seems to cause chaos in smaller countries. My empire still hasn't recovered from the last population spurt.

Can you at least suspend the welfare penalty for selling population whilst the adjustments take place please?
K
Khome

All worlds
23 Oct 2018 15:30Link
They are reproducing like rabbits. Maybe we should create a market for contraceptives.
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Andy

All worlds
24 Oct 2018 12:11Link
maybe.

I am surprised you see population growth as a problem.

This is a one time opportunity to increase your industry and with it the income long term.

I will look at the effects on smaller countries.
K
Khome

All worlds
24 Oct 2018 16:23Link
Rapid growth is not always a good thing. Keeping up with having to develop infrastructure, schools, roads, employment, etc. These indexes drop rapidly when a population grows too quickly and we cannot respond quick enough.
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III IIII IIIII

All worlds
24 Oct 2018 19:02Link
I do not mind personally, but it like noted; its just that these things (population issue) are not easy to deal with wheather you gain alot OR lose alot; it can be really tricky to work out how to get your workers balanced. Has not been easy but like noted Andy; Though i don't mind the change. My bigger countrys still seeing some massive death rates. Even if old; has an effect on the population indexs.
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SuperSoldierRCP

All worlds
24 Oct 2018 22:14Link
Andy,

Can the GM please investigate the issue of LLW? With the massive population increases I don't think education is keeping up. I have Millions of LLW in my nations despite having great education index's. The huge amounts of workers are causing numerous problems from costs to game levels.

I have nations with 200 education, no other worker types, but 5 million LLW.

If this is a wide spread problem the GM might need to get in front of this before we do another pop increase
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III IIII IIIII

All worlds
25 Oct 2018 03:05Link
Super i agree. This is something in the past i have discussed in which i have noted issues with medium level works and high level worker shortages. With such being a massive surplus of low level workers. This is something that needs a little more tuning. As i am still seeing some large rates and gouges between medium and high level workers.
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Andy

All worlds
25 Oct 2018 12:30Link
The growth of the population can add mainly to the three workers groups.
It can create a surge in workers but if your education is OK, you will end up with more professionals and a better ability to build corporations.
Numbers depend on the population and the effects are smaller with lower population countries.

however,
we think that most of the correction is behind us.
we do need a higher birth rate but in general we are getting there.

we expect the growth in population to normalize and the next upgrade will create a small increase in the birth rates.

There are too many in the older age groups but it will repair itself and average age will decline.
The growth in workers will stop in the coming two to three days.

Thanks again for alerting us about the population problem.
R
Ragnar Lothbrok

All worlds
25 Oct 2018 14:23Link
I don't see high population growth as a problem. It presents challenges, but the benefits long-term are worth it.

Thanks for addressing this area over the past few months, Andy!
S
SuperSoldierRCP

All worlds
26 Oct 2018 19:33Link
Andy,

Thank you for taking the time to investigate this issue.

If you need references you may look at my empire on LU. All my nations have 200 or more education index's and 130 in every other index, but due to the population growth I have millions of LLW and hardly anything else. Also the LLW seem to make up a massive disproportional number of workers. In Metalison I have 35 million people making up the workforce(employed+unemployed) of which 10 million are LLW meaning they make up 33% of my available work force. This has also lead to millions being unemployed killing my employment index.
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Andy

All worlds
29 Oct 2018 10:01Link
SuperSoldier
The growth in numbers stopped already and if your education works correctly, the numbers of LLWs will decline and you will setup many new corporations.

The end result will be much better than before.
population numbers were declining in populous countries and the trend is strongly reversed for some time, going back to a different normal as we speak.

More is needed but actions will be smaller and will not affect the workers numbers as in that correction period.

There will be an increase in the birth rates later this week but more probably next week.
J
John Galt

All worlds
04 Nov 2018 13:58Link
I think I have reached the natural upper limit for population with ~150 health index. I just hit around 97 million people and now am seeing some population decline. That is a big improvement from the 60 million limit it used to be at with similar health index. Also the number of retired people I have has remained exactly the same at 97 mill pop as it was with 60 million pop which means that the decreased life expectancy is taking effect.
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simcountry888

All worlds
11 Nov 2018 21:06Link
Hi,
please, can you help me?

My country: Death Star (Golden Rainbow).
The country is quiet rich (Assets 272T).

My problem is declining population.
Although I have moved many milion people from slave countries, all indexes are up 100 points.
Birth rate is 2.86, death rate 1.01, migration index 66. It means yearly increase 450 000 citizens.

But in fact, I am loosing population (cca 35000/month).

Do you know, how it is possible? It looks like a bug.


simcountry888
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John Galt

All worlds
12 Nov 2018 18:06Link
Hi Simcountry888. Are you a free player or premium member? Free players can only have up to 20 million in a country, which could explain why your population is declining (assuming you are a free player of course).
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simcountry888

All worlds
12 Nov 2018 22:15Link
Hi John,
yes, I am.
Thank you for explanation. I didn't know it.
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Imperial Soldier

All worlds
23 Nov 2018 07:05Link
Who is SuperSoldier,whats so important about him and not others, this is unfair to most gamers where one gets more respected than others.
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SuperSoldierRCP

All worlds
24 Nov 2018 21:39Link
Imperial,

I think the word you meant to use is Favoritism not Respected.
---Favoritism is when they preference one player over another.
---Respected is showing approval as a result of their abilities, qualities, or achievements.

The GM does NOT show favoritism among the player base. I've been here almost 10 years and I well known as mentor and teacher figure to new players. You see me constantly asking Andy a variety of questions because I'm always trying to assess where the game is so I can make sure to help new players to the best of my abilities. The GM is merely responding to my question. If you have a question you can always ask them and they will respond.

Its best to state something along the lines of

Andy,
(ask your question)

To which he will respond.

I also suggest since you've only been here 10 days to make friends not enemies. Coming into any game with barely o
K
Khome

All worlds
24 Nov 2018 22:05Link
While it is true that 10 days is too early to suggest favoritism, I myself, would hesitate to say that there isn't any favoritism. That is my own observation.
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EnverHoxha

All worlds
25 Nov 2018 01:33Link
There is favoritism, over the past 10 years khome and i have witnessed it. I admire this character that comes on and in no time picks fights with established characters, and not cheating while doing it. It takes real balls, balls the game masters are weary of. People who criticize the GM(there arent enough of them) need to be held to a high regard. Games are made great by criticism
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Imperial Soldier

All worlds
25 Nov 2018 02:35Link
Thanks guys I understand now.