J
Jack
All worlds
29 Sep 2013 15:42Link
Please think this through. This will result in lower profits and income for everyone. I think part of the issue is that not everyone used Average Supply Quality (ASQ) so they don't understand what is being taken away from all of us as players. When this change happens you will set up a corporation, set the supply quality to the highest quality, get it staffed and just sit and wait to see what the GM wants to pay you for your product. You will be nothing but a C3 when it comes to your corporations. If you think that because you don't use ASQ then this won't effect you then you are mistaken. First you will no longer have the option to choose to use it. You will pay more to produce your corps' products because you will have to buy higher quality raw materials than you do now. Much more than the 170 or 180 most who don't use ASQ buy at now. Since the GM has set the sale price so you can't charge more for your more expensive to p
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Josias
All worlds
29 Sep 2013 16:46Link
ASQ, makes since with some things. like with country supplies, the quality of Cable TV services, and Medical Material, would have a more profound effect, than the Quality of jewerly, or sports.
For Corps, the same concept rings true. how ever, not quiet so perfect. a jewelry corp should get more value, from the quality of Gold, than from the quality of FMUs. regardless, of the actual amount used.
perhaps, rather than getting rid of ASQ all together. asign a primary supply for each corp, and assign that supply, double the value. For instance, Aircraft Fuel, should have twice the Quality effect on Air Transport corps, than the rest of the supplies.
Rather than just hacking/slashing game features. You can put a * or some other icon next to the primary supply.
Additionally, why not fix CM issues. Its hard to use. Why not actually fix the "offer," so that you can actually set a percentage, less tha
For Corps, the same concept rings true. how ever, not quiet so perfect. a jewelry corp should get more value, from the quality of Gold, than from the quality of FMUs. regardless, of the actual amount used.
perhaps, rather than getting rid of ASQ all together. asign a primary supply for each corp, and assign that supply, double the value. For instance, Aircraft Fuel, should have twice the Quality effect on Air Transport corps, than the rest of the supplies.
Rather than just hacking/slashing game features. You can put a * or some other icon next to the primary supply.
Additionally, why not fix CM issues. Its hard to use. Why not actually fix the "offer," so that you can actually set a percentage, less tha
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Myon
All worlds
29 Sep 2013 20:02Link
I am trying to believe there is or will be a reason for this adjustment. Regardless of what the reasons are, tampering with ASQ is crazy in my opinion. The question raised by Airies is quite important and it will be unfair if the GM goes ahead with this plan without responding to that.
E
Edgar
All worlds
29 Sep 2013 20:36Link
Ending Average Supply Quality as a tool available to players to improve their chance to make a profit is a very bad idea. It is the primary method for anyone to be able to set themselves apart in their corporations. There is a lot of good information in prior posts on this topic that I am not going to repeat. But I will add that countries are going to try to offset the loss of profits and the days of zero and low taxes in countries will end. And CEOs will try to find ways to offset it as well including cutting salaries and once taxes get above 30 percent move to C3s. I fail to see a solid reason to take this away from us. High Q products can and are produced now at a much less production cost through ASQ than what the GM is proposing to do.
GM - how about answer Aries questions.
GM - how about answer Aries questions.
K
Khome y Peng
All worlds
29 Sep 2013 21:16Link
Nice to see you Myon
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Mike G
All worlds
29 Sep 2013 21:59Link
I think the proposed plan by the GM is unfair and will not be fixing anything. The ASQ is the foundation for many player's economic strategy, and changing it is absoultuley absurd. If a change like this goes through, profits will decrease, and would be changing a foundation of simcountry economics. I urge the GMs to drop this plan at once.
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Tonyw
All worlds
29 Sep 2013 22:49Link
Ok GM... what's up.. come talk to uncle Tony.. something must have tweaked for you to state something as crazy as you have! Are you mad?? seriously take a long look at the comments above, you guys back at the office are scratching your brains wondering why people are leaving this game! come on guys really.. your going to improve the game by taking a away a great feature in it?? Once again.. like my counter parts, I call for you to answer Aries question.
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XON Xyooj
All worlds
29 Sep 2013 23:19Link
the ASQ is already a whacky idea, adding one more variable to it will make it worst
the current price is base on quality
the future price will be base on quality x current price (as an ingredient cost to the next product using this product)
unless all c3 are designed to supply low Q products to presidents' high Q products, else who will feed the system?
take a simple calculus view of the current ASQ equation, as the Q approach infinity then the ASQ also approach infinity?
the reality is what is the ultimate Q for any product in sc?
why can't we just keep this game simple?
the cost of product manufacturing = material quantity x material cost + workers compensation + cost of money (i.e. intersts) + any other item to produce the produce
the price of a product = wanted profit for growth + cost of product manufacturing
the current price is base on quality
the future price will be base on quality x current price (as an ingredient cost to the next product using this product)
unless all c3 are designed to supply low Q products to presidents' high Q products, else who will feed the system?
take a simple calculus view of the current ASQ equation, as the Q approach infinity then the ASQ also approach infinity?
the reality is what is the ultimate Q for any product in sc?
why can't we just keep this game simple?
the cost of product manufacturing = material quantity x material cost + workers compensation + cost of money (i.e. intersts) + any other item to produce the produce
the price of a product = wanted profit for growth + cost of product manufacturing
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Josias
All worlds
29 Sep 2013 23:36Link
i'd like to point out, that this appears to be a pretty popular feature. although its really more of a bug. but there are allot of people, politely displaying their disapproval of this change.
the reason this isn't more popular, it that it is difficult to learn, and set up. its a breeze once you get it.
so, i would challenge the GMs to reverse there direction on this, and investigate making the process easier, with expanded buying, and contract features. so that every one can use it.
if the market contained less of a quality faerie, that is if the input/output quality of the market was more strict, (not completely.) then advanced buying strategies, would make more sense.
the reason this isn't more popular, it that it is difficult to learn, and set up. its a breeze once you get it.
so, i would challenge the GMs to reverse there direction on this, and investigate making the process easier, with expanded buying, and contract features. so that every one can use it.
if the market contained less of a quality faerie, that is if the input/output quality of the market was more strict, (not completely.) then advanced buying strategies, would make more sense.
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Jack
All worlds
30 Sep 2013 00:27Link
Josias,
You are right ASQ is a concept that someone has to take time to learn. It isn't a process with an automatic setting that is so popular with many. At first I disregarded it and I came to regret all the time I did not use it. Those who use ASQ know the impact this simple concept makes on profits.
For those who could care less about ASQ let's forget about ASQ and look at what the GM said and what it means to you.
He said "It becomes important to purchase all raw materials at a high quality."
It is unlikely that high quality will mean the 150 to 180 quality level at which most players who do not use ASQ currently buy their raw materials. If that was high enough the GM would not have had to make that statement. High quality is 300 Q. I think it is safe to say that 300 Q raw materials will continue to cost more than 150 to 180 Q raw materials. Please tell me how you will be more profitable when you have to bu
You are right ASQ is a concept that someone has to take time to learn. It isn't a process with an automatic setting that is so popular with many. At first I disregarded it and I came to regret all the time I did not use it. Those who use ASQ know the impact this simple concept makes on profits.
For those who could care less about ASQ let's forget about ASQ and look at what the GM said and what it means to you.
He said "It becomes important to purchase all raw materials at a high quality."
It is unlikely that high quality will mean the 150 to 180 quality level at which most players who do not use ASQ currently buy their raw materials. If that was high enough the GM would not have had to make that statement. High quality is 300 Q. I think it is safe to say that 300 Q raw materials will continue to cost more than 150 to 180 Q raw materials. Please tell me how you will be more profitable when you have to bu
K
Khome y Peng
All worlds
30 Sep 2013 00:29Link
Somebody or multiple people please add this topic to the voting forum. I would, but I cannot for a couple of weeks. (i'm the one who put up no limits for number of corps for enterprises).
Actually, if a bunch of you all put up a voting poll regarding the matter, that will demonstrate how strongly we all feel about it.
Actually, if a bunch of you all put up a voting poll regarding the matter, that will demonstrate how strongly we all feel about it.
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Richard
All worlds
30 Sep 2013 00:39Link
GM: You need to answer the questions and concerns that are being raised here, specifically those raised by Aries, Josias and Jack regarding the reasoning that is behind this.
Look, your rating/rewards system is completely bogus, and it certainly takes no intellectual skill to develop a first rate country or empire, wars can be won merely with money and a 5th. grade reading ability, the only true spice that this game possesses is in the arena of Economics and without reason or explanation you feel, apparently in the interest of stupidity i.e. most of us are surely not smart enough , you want to gut the only challenging aspect of this game.
You need to mitigate this superior attitude that you feel allows you to set down edicts, and present your reasonings and answer these very valid concerns, we are not children, we are your boss, we pay your salaries, we demand answers!
Look, your rating/rewards system is completely bogus, and it certainly takes no intellectual skill to develop a first rate country or empire, wars can be won merely with money and a 5th. grade reading ability, the only true spice that this game possesses is in the arena of Economics and without reason or explanation you feel, apparently in the interest of stupidity i.e. most of us are surely not smart enough , you want to gut the only challenging aspect of this game.
You need to mitigate this superior attitude that you feel allows you to set down edicts, and present your reasonings and answer these very valid concerns, we are not children, we are your boss, we pay your salaries, we demand answers!
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XON Xyooj
All worlds
30 Sep 2013 01:05Link
allow players to set their own prices to their products
i don't need to make a 3000% profit margin when i sell from my A corp to all my other corps
let's be bit more realistic?
the current ASQ concept requires too much mathematical skills, and does not even make sense if you put a top limit on quality
the top limit quality for any product would be pure energy that most earth players should understand, 'cause that's the purest form or most fluidic of any matter in this universe?
i don't need to make a 3000% profit margin when i sell from my A corp to all my other corps
let's be bit more realistic?
the current ASQ concept requires too much mathematical skills, and does not even make sense if you put a top limit on quality
the top limit quality for any product would be pure energy that most earth players should understand, 'cause that's the purest form or most fluidic of any matter in this universe?
J
Jack
All worlds
30 Sep 2013 14:37Link
XON - Can I give you a quick lesson in the "current ASQ Concept" which is about to be the last ASQ concept? And bless your heart, I promise you don't have to have any math skills to do it.
1 - Pick any corporation.
2 - Go to Available Materials (raw materials)
Choose 2 (sometimes it takes 3 and rarely 4) of the least expensive materials used in large quantities. Often it is services and high tech services in many corps. Contract the purchase of those 2 or 3 materials at high quality (270 or higher, the higher the better). This is where being a member of a CM made it easier to do the contracts.
3 - Set the corporation's supply level to 120
4 - You have just done ASQ
It does take some time to do. It did make corporations more profitable. It does work because of mathematics of which you had to do none. I will choose mathematics every time over your "pure energy".
1 - Pick any corporation.
2 - Go to Available Materials (raw materials)
Choose 2 (sometimes it takes 3 and rarely 4) of the least expensive materials used in large quantities. Often it is services and high tech services in many corps. Contract the purchase of those 2 or 3 materials at high quality (270 or higher, the higher the better). This is where being a member of a CM made it easier to do the contracts.
3 - Set the corporation's supply level to 120
4 - You have just done ASQ
It does take some time to do. It did make corporations more profitable. It does work because of mathematics of which you had to do none. I will choose mathematics every time over your "pure energy".
S
SuperSoldierRCP
All worlds
30 Sep 2013 19:06Link
Andy
PLEASE PLEASE just stop
There is so many things that are BROKEN!!!
Can you PLEASE just fix what needs fixing before you add updates like this?
PLEASE PLEASE just stop
There is so many things that are BROKEN!!!
Can you PLEASE just fix what needs fixing before you add updates like this?
C
Christos
All worlds
30 Sep 2013 19:08Link
Amen. My thoughts exactly. If it aint broken, why fix it?
J
Jack
All worlds
30 Sep 2013 19:31Link
GM - This isn't even a change that is needed or wanted. It isn't to fix something that is broken because it isn't broken. You are simply taking something away that has become a game feature that is accessible to all players if they wanted to use it. Even free players that are restricted from doing so many things could do Average Supply Quality and improve their profits and grow their countries.
And you have yet to answer Aries' questions or define what you mean by high quality raw materials. Answer the questions in detail and tell us the number.
And you have yet to answer Aries' questions or define what you mean by high quality raw materials. Answer the questions in detail and tell us the number.
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XON Xyooj
All worlds
30 Sep 2013 22:45Link
@jack,
thank you
i understand ASQ, it's a whacky idea because there is a limit to Q yet the equation/formula to compute it does not say that. you would only learn that by trial-n-error or your friends will only tell you.
to have a decent common market is to be able to buy and sell everyt product in that market, without choosing to go outside it, if your corps there have sufficient products to supply each other.
we cannot have a normal common market, because the price of any product is automatic base on a set price times its quality.
this set price seems to be arbitrary, because have any of you be able to produce a product even close to it. for me, my production costs for any product is either way lower than this gm set market price or way higher than this gm set market price. i understand that the game has to have playability too, but th
thank you
i understand ASQ, it's a whacky idea because there is a limit to Q yet the equation/formula to compute it does not say that. you would only learn that by trial-n-error or your friends will only tell you.
to have a decent common market is to be able to buy and sell everyt product in that market, without choosing to go outside it, if your corps there have sufficient products to supply each other.
we cannot have a normal common market, because the price of any product is automatic base on a set price times its quality.
this set price seems to be arbitrary, because have any of you be able to produce a product even close to it. for me, my production costs for any product is either way lower than this gm set market price or way higher than this gm set market price. i understand that the game has to have playability too, but th
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Mike G
All worlds
30 Sep 2013 23:18Link
I would like to pressure the GMs to these inquires.
M
Michael Wilson
All worlds
01 Oct 2013 01:30Link
Common Markets kills economy, it does not work, straight forward World Trade is the only way to work it. I don't kinda trust Common Market if it was my own.
S
Star Foth
All worlds
01 Oct 2013 05:05Link
Common Markets can be very beneficial. In my case, they helped my enterprise to grow and flourish
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Michael Wilson
All worlds
01 Oct 2013 06:25Link
@Star Foth
I am just wondering if I missing something, I am gussing the Common Market only works on Any Quality? Not a straight forward 200 ASQ but then, I do realize that the Common Market charges a lot more than the World Trade. Which is my opinion though. Im thinking not to risk it again even if its on Any Quality. Im trying different strategy before I truly make up my damn mind.
I am thinking trying that again but with Any Quality.
I am just wondering if I missing something, I am gussing the Common Market only works on Any Quality? Not a straight forward 200 ASQ but then, I do realize that the Common Market charges a lot more than the World Trade. Which is my opinion though. Im thinking not to risk it again even if its on Any Quality. Im trying different strategy before I truly make up my damn mind.
I am thinking trying that again but with Any Quality.
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XON Xyooj
All worlds
01 Oct 2013 07:54Link
common market will work if you vote yes on my proposal at public voting
if my proposal is implimented, then you can set your own prices for your products that you want to use as ingredients to your other corps.
cm does not now work because the price is auto set by gm already, so you pay lot higher for your own products because your product is lot higher quality than on those on the world market
the current design of the cm now seems to be that gm do not want you to exclusively focus on your own cm members, and you still have to interact with the world community as well. the pre-set price is a deter for you to get too focus on your cm.
for asq to work well, just work out the max output quality from the ingredients you have available....it works only well when there are lots of cheap ingredients on the world market. but if when everyone is producing high quality products, then cm will be dead. but there is max to asq too.
if my proposal is implimented, then you can set your own prices for your products that you want to use as ingredients to your other corps.
cm does not now work because the price is auto set by gm already, so you pay lot higher for your own products because your product is lot higher quality than on those on the world market
the current design of the cm now seems to be that gm do not want you to exclusively focus on your own cm members, and you still have to interact with the world community as well. the pre-set price is a deter for you to get too focus on your cm.
for asq to work well, just work out the max output quality from the ingredients you have available....it works only well when there are lots of cheap ingredients on the world market. but if when everyone is producing high quality products, then cm will be dead. but there is max to asq too.
M
Michael Wilson
All worlds
01 Oct 2013 08:15Link
Ive decided to skip the CM, its too risky for now from what I learned, you are too right XON, the CM is broken with high cost issues. Now, I have to replace all the old ones and start from scratch and go from there, since the CM and the strategy has ruined it.
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XON Xyooj
All worlds
01 Oct 2013 09:33Link
i'm trying to use ASQ, but how do the units of measurements work out?
the ingredients are measure in units, kilograms, kwh, systems, tons, and so on....
are we suppose to ignore the unit of measurements when you do ASQ?
if not, then what are the converstions for all the units of measurements in this game?
this new idea of adding sc$ to it will need a conversion factor too?
please help?
the ingredients are measure in units, kilograms, kwh, systems, tons, and so on....
are we suppose to ignore the unit of measurements when you do ASQ?
if not, then what are the converstions for all the units of measurements in this game?
this new idea of adding sc$ to it will need a conversion factor too?
please help?