Simcountry
Forum General W3C - Quality of raw materials

W3C - Quality of raw materials

M
Michael Wilson

All worlds
01 Oct 2013 11:30Link
I have no idea, lol, cant help there.
K
Khome y Peng

All worlds
01 Oct 2013 11:57Link
Weapons are now scarce...
J
Jack

All worlds
01 Oct 2013 15:30Link
XON - the unit of measurement does not matter in ASQ. You are over thinking it. Use the simple plan I outlined and it will work.

ALL - Please don't forget that the GM used this thread to announce that soon we will have to buy all high quality raw materials. This additional cost will decrease your profits. Do you really need to make less profits? The GM is continuing to reduce the profits of C3 wars. Unless your plan is to fund your countries through your credit card I would suggest you take notice of this. Along with decreasing our profits this takes away Average Supply Quality as a tool everyone including free players could use to increase corporate profits. Whether you used or not doesn't matter why should the GM take it away from us.

It has been 2 days since the GM announced this. Not another word since then. Why has he not answered Aries' questions from 2 days ago and given us the magic high quality number he intends for u
W
William V

All worlds
01 Oct 2013 18:45Link
I am a creature of habit,so i don't really like random & disturbing changes.


Hopes for the best for simcountry,but i am preparing for the worst.
X
XON Xyooj

All worlds
01 Oct 2013 22:44Link
@jack,
it's not overthinking, it's common sense that's what some of us earth humans do.

trying to pretend is difficult because if you're in america, you cannot use your english pounds, jap yen, and so on. you have to use usd?

it is even worst here, because computer systems do not mix well with tons of stone?

thank you though :)

yes, this new idea will increase cost by increasing quality. if there is no limit to quality, then it would be okay too so long as these high quality products are being forced to buyers to take them. if no players buy high q, then we all will have lots of unsold products.
C
claude balls

All worlds
02 Oct 2013 01:04Link
Xon,

the SC markets are not 'free markets' so to say,

The quality of a product gets absorbed by the market.

what this means is that when you sell 1000 ton of stone @ Q100, 1000 ton becomes available on the market. I could buy that 1000 ton @ Q330 and pay 3.3 x the market price.

likewise when i sell that 1000 ton which is Q330, the market only registers that 1000 ton has come on the market, not the quality of the stone. anyone can buy that 1000 ton of stone at any Q level they so desire.

At least that is how i understand it.
N
Neville Chamberlain President Kildare Empire

All worlds
02 Oct 2013 01:25Link
Claude, I believe you are correct. That has been my observation.
B
Borg Queen

All worlds
02 Oct 2013 16:16Link
Sorry if I'm joining late in this discussion, but had to do some things for Uni.

So here are my thoughts, didnt read all the thread so my bad if someone mentioned this allready:
Is it just me or does the economy of this game is step by step more limited?
I mean if you cant do free pricing, all products have an effect compared to their Price, why even bother with different products. When this new Quality concept will be implemented you as well could join all products of one type into one single product.
For example: If you need Chemicals and Building Materials and Quality per price is the same why not just do a 'industry' product? But hey, why should anyone then buy the Corp-Conversions for GC?

Sometimes I think I'm getting a 'bitter vet' but I start getting an 'earlier times everything was better' attitude. At least it was far more economically interesting, luckily I care for my Little Drones a
A
Aries

All worlds
02 Oct 2013 22:13Link
This change appears to have taken effect. I guess I will have to cancel several thousand contracts, set supply quality to a fixed number, and re-evaluate the usefulness of hundreds of corps.
J
Josias

All worlds
02 Oct 2013 22:59Link
i noticed it also. this is one of those things, i really wish the GM would talk about, rather than just say what they are basically going to do, and leave it at that.

it doesn't really seem, so far that it is the total destruction of ASQ, actually. i'll adjust some settings, and expect to be near my old profits.

crosses fingers
X
XON Xyooj

All worlds
02 Oct 2013 23:16Link
this new invention will actually get you to high Q faster, but the trap is that there is max Q you cannot exceed.

if there is no max Q, it maybe okay too so long as everyone (presidents, ceo, c3) are all producing high Q products with this new invention, and that we continue to be able to sell high Q products by force-sales.

if max Q contiues to be a limit, and everyone wants to buy low quality/price, but this new proposal will create high q/price, then we players will get crash. as players, we get squeeze from the borders that we have to play within, and these borders just get accelerated to be much closer together. eventually, the only way to survive and keep our game assets is to buy gc. this is an awesome strategy for the gm/owner, but very bad for the players
J
Josias

All worlds
03 Oct 2013 00:11Link
if you look closely at the various costs, and what has actually changed. ASQ is still very viable, just the output q has dropped. For quiet some time now, W3C has been lowering the max Q, while raising the requirements to top out. all that is really needed here, is probably 20ish more points to the average supply. unless their is a part 2 to this, this doesn't seem so bad. maybe a blessing in disguise?
A
Aries

All worlds
03 Oct 2013 00:31Link
If it is as the original post said, does ASQ still exist? I mean, right now if you have a mix of low quality high per-unit costs items and high quality low per-unit costs, sure, you can add some more high quality stuff and it will raise the output quality again. However, is it any different than just ordering all supplies at a medium quality, like 200?
X
XON Xyooj

All worlds
03 Oct 2013 00:32Link
with the asq equation that the numerator increases without limit, while the denometer has a limit or keeps going lower is not a blessing for players
J
Jack

All worlds
03 Oct 2013 00:49Link
I agree, it looks like you are right that implementation of the change has already begun. Although the GM stated "The computation of the quality of the product a corporation produces will change a bit in one or two weeks."

Unfortunately since we don't know to what percentage the change has been implemented it is impossible to know how to adjust on our end. That is information we need. And knowing exactly when the change was going to happen would have given us time to make changes. Instead we are told a vague 1 or 2 weeks and then they change it in 4 days. Funny how they can make this change in 4 days but a long list of long promised changes are still just that - a long list of long promised changes. Plus some communications from the GM would have been great and expected as customers of their business. Apparently the GM thinks this is the only game in town or that we are so loyal we would not leave. However the GM would be very wrong o
S
Star Foth

All worlds
03 Oct 2013 01:06Link
What about doing this but having something different to benefit those who put time in?

Just throwing that out there, it doesn't reflect the opinions of me, FOX, or BLO
K
Khome y Peng

All worlds
03 Oct 2013 03:28Link
Did anybody else notice most overall corp market values plummet?
C
claude balls

All worlds
03 Oct 2013 03:28Link
does the new supply quality equation mean that as the market price of a product goes higher, the proportion that the product in question contributes to the total product quality increases?
C
claude balls

All worlds
03 Oct 2013 04:28Link
that was badly worded,

i'll try again

if the market price of a particular supply product increases, does the proportion that the supply product contributes to the overall quality of the product being produced increase?

any better?
S
Star Foth

All worlds
03 Oct 2013 04:54Link
I saw my 11T corp fall to 1T
J
Jack

All worlds
03 Oct 2013 05:21Link
So far in one game month my enterprise lost 8 Trillion in total assets and billions in profits. Similar losses in total assets and profits in my countries. And we don't know how much further it will fall.

And it obviously doesn't just affect someone using ASQ. A friend with an enterprise that uses almost no ASQ lost billions in profits at the same time.

GM let's hear from you and soon. The unanswered questions for you are piling up.
M
Michael Wilson

All worlds
03 Oct 2013 06:55Link
This is quite unheard off. Looks like economy is crashing, lol.
J
Josias

All worlds
03 Oct 2013 07:23Link
so far, they haven't actually done anything unusual, actually. believe it! or not,

shrug
W
William V

All worlds
03 Oct 2013 09:46Link
Hmm,i log in to find at least $5T just gone out the damn door!

what's even more messed up is it's the second time in a row,
yes i am buying hq stuff oh wait that's right i am still waiting for my stuff to arrive
and what has arrived is not even close to the HQ' i ordered.

some of my orders tend to change or revert back to 120Q yet i still lose trillions
and i've recieved not 1 award when i am premium and have earned one.

I worked hard to get that money only too just watch it vanish without a trace.
X
XON Xyooj

All worlds
03 Oct 2013 10:15Link
i've been told that nothing ever get lost in sc, so i never bother to check in details.

it seems the higher you gone, the faster you're falling now?