Simcountry
Forum General Topic Change: New Idea for C3 Warfare (White Giant)

Topic Change: New Idea for C3 Warfare (White Giant)

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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 04:31Link
Keep Hostile Bidding n00b(z)

Make me LOL summoar

I haven't seen this level n00bishness since the game first started.

WGurl, EO, CrossPhail, and even EC hostile bidding my ceo lol?

I like the economic warfare more than the rigged war engine.

LMAO sumoar! Thx for donating
p0pTarts, too suhweet!
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John L (Golden Rainbow)

All worlds
29 Jul 2010 04:32Link
Blocking nukes in a player newly acquired country (c3 as every seems to refer to them) is not realistic. It not realistic for the followinf reasons:

The Nukes are stationed and launched from the C3. The money and personel to operate and launch them come from another country, possibly the players main. This nulls the knowledge and skill debate concerning a players new country having nukes.

In the real world. Terrorists have not obtained and detonated a nuclesr weapon YET. Now Simcountry is nowhere the same as the real world. Jeeps in real world do not carry 16 soldiers, Aircraft carriers cannot carry thousands of aircrafts.

I vote thumbs down on blocking nukes in C3's ( a players newly acquired country).
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Barrenregions (Fearless Blue)

All worlds
29 Jul 2010 04:33Link
Ok.
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John L (Golden Rainbow)

All worlds
29 Jul 2010 04:36Link
What does the real world do with it's terrorists? What if the GM and the player community could bring the terrorists to trial and sentence (execute) them.
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Jojo T. Hun (Fearless Blue)

All worlds
29 Jul 2010 05:10Link
Wow, Jo...great idea! Tying war effectiveness to empire level. Particularly the ability to acquire and/or launch nukes. But other offensive capabilities could be tied to it too, as they have tied setting up more profitable corps to level. Perhaps quality of offensive units tied to your empire level, or ability to use offensive missiles, and navy, tied to empire level.

This would make it more difficult to sustain a high level offense...you couldn't ignore your economy indefinitely when at war. If done right it could be a natural counterweight to the length of heavy fighting in a war, AND act as a natural counterweight to the wanton use of c3s --both by those who hide in WP and those who don't, AND restore some of the natural balance between econ & running a quality country and playing the wargame effectively.

Maybe prevent bad breath and improve gas mileage, too. Nice idea.
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EO (Little Upsilon)

All worlds
29 Jul 2010 05:26Link
Perhaps only countries who HAVE BEEN at a certain level can use nukes?

This would allow a player to prepare some c3s and attain a level with them - and use them to nuke in a war.

This would prevent players from carpet bombing for months on end with new c3s.
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TuCulo EsMio (Little Upsilon)

All worlds
29 Jul 2010 05:43Link
tying nukes to level use may be an issue. In a protracted war I think your empire will devolve in regard to levels. "HAVE BENN" would resolve this.

Tying offensive options to levels would be a mistake in my opinion.

That could lead to bullying.

All weapons should be available to all players regardless of levels. This would lend support to the concept of equality and fairness.

Why is nuke use such an issue amongst established players I ask myself....hmmmm?

Alot of lucky shots?
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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 07:05Link
Mismanagement of personnel.
Poor Planning.
Poor Logistical Skills
Refusal to Setup AND Maintain an adequate defense
And other assorted random n00b tendencies you wouldn't normally expect from players of the 'established' level.

Just a shot in the dark, Rubble
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Barrenregions (Fearless Blue)

All worlds
29 Jul 2010 07:08Link
What level would you have to be to launch nukes EO?
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Lolosaurus

All worlds
29 Jul 2010 10:47Link
I vote for 15.
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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 17:38Link
Keep Hostile Bidding n00b(z)

Make me LOL summoar

I haven't seen this level n00bishness since the game first started.

WGurl, EO, CrossPhail, and even EC hostile bidding my ceo lol?

I like the economic warfare more than the rigged war engine.

LMAO sumoar! Thx for donating
p0pTarts, too suhweet!


Oh, lets add Ze(n00b)a to the list. Hostile bids, pay me suckas.

"Why is nuke use such an issue amongst established players I ask myself....hmmmm?

Alot of lucky shots?" `Rubble


With this level of n00bish activity led by DarthDizzy should we be surprised that they can't keep a nuke defense up? They focus on such trivial activities normally attributed to newbs. I've gotten close to 50 hostile bids on my ceo lol. I guess the boycotts didn't work out? Huh?
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Jojo T. Hun (Fearless Blue)

All worlds
29 Jul 2010 18:20Link
<!-Quote-!>Quote:

In a protracted war I think your empire will devolve in regard to levels. <!-/Quote-!>



Yes, it usually does. So you'd have a choice--shoot your load all at once, win it or don't, or else fight a longer, sustained, lower level war. From the perspective of a person playing a game, either is preferable to week-long full-out war.

<!-Quote-!>Quote:

All weapons should be available to all players regardless of levels.<!-/Quote-!>


All laws against people living in parks and on the streets should be applied equally to rich and poor.

Stronger player will always have many more weapons at their disposal. They/we would find a greater challenge if they/we had to maintain the countries in the empire in order to use them most effectively. Weaker players usually don't have enough knowledge and enough stuff
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Orbiter (Little Upsilon)

All worlds
29 Jul 2010 18:40Link
but say you take away OA2AM based on level, what chance does a newb have of winning a war? sure they could put together a mass of ints, but you are effectively tying a player up!!!

and if you think about it, any restriction you place on usage of weapons based on level, will have the same effect.

i'm not talking about restricting nukes, although i disagree with it, i will say no more than that, (basically i'm not going to stand in the way of it, even though i don't like it,)
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Psycho_Honey (Golden Rainbow)

All worlds
29 Jul 2010 18:48Link
Even if we agreed or disagreed... it doesn't matter.

What priority should any proposed changes take in comparison to the priority of things that are already promised?

All these changes with or without a consensus amount to.... Manny and his trains.

Trains are on the order, but not high on the priority list. While these and many other good ideas are discussed here, they only stand to benefit the organized group of established players, and further the gap and ability of newer players relative to those who already know how to play the game. This is a big problem with this whole group of discussions.

Why not spam and push for Adjusting of corporation by products or other sorting methods, for Country and CEO?
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Border C

All worlds
29 Jul 2010 18:56Link
Make nuke weapons vulnerable to other defenses. Why can a strat bomber ignore ints and tactical avoid DMB and MIB??? Having to clear defenses would be a large deterrent and would require a heavier investment (and loss) in C3s before being effective.

Of course, this would nerf nukes further. But they're mostly only used to annoy or screw with somebody. IMO, they're not worth the investment in real war. They just burn swag and that is an awful, awful thing. Waste not. :(
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whiteboy (Fearless Blue)

All worlds
29 Jul 2010 19:18Link
A lot of very interesting stuff here, I'm not sure how far I'd push the level tying as it could get quite complicated but in essence it would be quite similar to what Orbiter proposed before, empires welfare being affected by long and drawn out wars. I'm sure we all disagree with at least some of the lvl requirements, however I think in general they are a good indication of empire welfare, economically, socially and militarily. I say I wouldn't want to push it too far because I don't think weapons should be excluded in general, I wouldn't mind nukes but as Orbiter suggested, OA2A would not be something that should ever be excluded, don't want to handcuff newer players. I guess it would be finding the right lines to draw.

Wendy - Thanks for the productive response, I disagree with you but I think everyone appreciates you contributing in this way instead of the other. I disagree with you because Manny and his trains w
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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 19:28Link
So now feds are flawed? But EO says they are working just fine in another thread?

The problem again isn't with anything in the game. The problem is people.

Nice bids geek. Bid some more please. You and your geek squad.

I don't care what you see anything as, what you agree or disagree on. You make me sick p0ptart. Like a gnat. You're trash like everyone else in your fed. Anymore suggestions that would benefit you my Queen. Hostile bids? Boycotts? Please let us know.

I'll get you some kleenex to dry your eyes. Right after that I'll buy you a tutu and ballerina shoes, and pom poms and hair ribbons for your cheerleaders. I'm a day away from HOF, and since your boycotts didn't work you all want to hostile bid my ceo to sabotage my levels?

Yet you are crying about what I am doing to you? Or what I can't? Karma is calling my furry little friend.
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EO (Little Upsilon)

All worlds
29 Jul 2010 19:59Link
Lol wendy, it appears your the one that crying. I'm not having any problems.

Remember how ameche was handled? Lol.
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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 20:53Link
Ummm same flawed tactics, you guys boycotted him, but he actually improved his profitability through contracts.

Then you bid on his ceos like dipsticks? With the new penalties for bidding on corps, I'm sure it'll get old real quick. Thx for donating. Yeah, I'm mad, right, pay me suckas. Chalk up another empty victory for the n00b guys.

BTW for those wondering, Ameche quit the game of his own accord with several other players, not as a result of anything these n00bs have done.

Nice try Crusher, swing back to reality lol.
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EO (White Giant)

All worlds
29 Jul 2010 20:56Link
Sigh.

One day you'll get it.
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Psycho_Honey (Little Upsilon)

All worlds
29 Jul 2010 21:00Link
Yeah we get it already, I should have purchased a tutu and ballerina shoes for you a long time ago. I never thought you would be so natural.

Smile :) You're a winner!
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Barrenregions (Fearless Blue)

All worlds
29 Jul 2010 23:56Link
So. Any one got any thing to talk aboutt???
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TuCulo EsMio (Little Upsilon)

All worlds
30 Jul 2010 01:47Link
"Stronger player will always have many more weapons at their disposal."

Quantity, yes, but the lunch menu should still be the same...

If you have access to a CMB, so should I, if you can mount a navy with backbone, so should I, regardless of size or level.

What if level 5 player only could deploy MRMB, level 10 a LBCMB and level 12 a CMB.

Wow.

The built in advantage for an established player to just bone a noob would be too fun, and I fear unavoidable for many of us..

Lets do it!

We could get a suicide player to just bone a big empire with the only intent to degrade his level down to 5 and consequently limiting his weapons menu.

Then, 2 other players waiting in the wings, with high levels, can just come in and smash a player, with the advantage of range.

This could actually be fun indeed.

But, you likely already calculated all this JoJo-hehe. You were sm
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whiteboy (Little Upsilon)

All worlds
30 Jul 2010 04:43Link
Good points Barney
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John L (Golden Rainbow)

All worlds
30 Jul 2010 06:08Link
Border C,
You said "Of course, this would nerf nukes further. But they're mostly only used to annoy or screw with somebody. IMO, they're not worth the investment in real war. They just burn swag and that is an awful, awful thing. Waste not."

I don't think you know what you are talking about. Ask EO what happened to his 60 million pop country The Old Guard on GR. After taking over 35 nukes it leveled out with a population of 13 million after I set up all the needed relief supplies and equipment EO had failed to do before it fell.