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Andy
All worlds
02 May 2013 16:30Link
The formula computing the score is changed with the latest upgrade.
As a result, the score is increasing for all countries and might end up 1000 points higher than before.
The change is applied one day after the previous month award list was fixed and it will stabilize long before the end of the month.
We see some players who won large awards end up with negative scores. The changes will allow them to return to positives numbers earlier.
The new formula does not change much in the relative positions although some parameters have a different weight:
The assets index lost a bit of its influence.
The population numbers also lost a couple percentage points of their weight on the index and so did the game level.
On the other hand, the financial index gained some weight.
Planned changes:
The defense index is quite important in the score. We think that its weight should be maximized while the
As a result, the score is increasing for all countries and might end up 1000 points higher than before.
The change is applied one day after the previous month award list was fixed and it will stabilize long before the end of the month.
We see some players who won large awards end up with negative scores. The changes will allow them to return to positives numbers earlier.
The new formula does not change much in the relative positions although some parameters have a different weight:
The assets index lost a bit of its influence.
The population numbers also lost a couple percentage points of their weight on the index and so did the game level.
On the other hand, the financial index gained some weight.
Planned changes:
The defense index is quite important in the score. We think that its weight should be maximized while the
C
Crafty
All worlds
02 May 2013 18:45Link
Agreed. Good adjustments if done right.
C
Crafty
All worlds
02 May 2013 21:13Link
Arghhhh, what are these obscene pop-up adverts all over the place?
My anti-virus software/firewall flags them up as malicious, I would recommend no one opens any of them. This is bad news as we have to allow pop-ups and cookies to play the game, so letting these kind of phishing/tracking/cookie laying applets in is inevitable.
Were the credentials of these people checked before having them GM?
My anti-virus software/firewall flags them up as malicious, I would recommend no one opens any of them. This is bad news as we have to allow pop-ups and cookies to play the game, so letting these kind of phishing/tracking/cookie laying applets in is inevitable.
Were the credentials of these people checked before having them GM?
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Andy
All worlds
02 May 2013 21:31Link
adverts?
we have nothing to do with any adverts.
is it your computer doing this to you?
we have nothing to do with any adverts.
is it your computer doing this to you?
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Crafty
All worlds
02 May 2013 21:39Link
Yes Andy, I have come to the conclusion that it is.
My apologies, as it only appeared on this site I made a rash assumption it was the games issue, but I have now seen it somewhere else, so sorry again, and guess I better look at what is going on...it's just been dis-infected by a reputable software as well...
My apologies, as it only appeared on this site I made a rash assumption it was the games issue, but I have now seen it somewhere else, so sorry again, and guess I better look at what is going on...it's just been dis-infected by a reputable software as well...
C
Crafty
All worlds
03 May 2013 00:19Link
Just for information, it is an extension that loads itself onto your browser. It is called solidsavings and just pops up annoying adverts. Easily removed.
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Andy
All worlds
08 May 2013 10:36Link
Scores have increased in recent days, in most countries, and we see smaller numbers of negative scores.
Some remain deep negative (they do not show negative numbers on the list). These players won multiple high awards.
The next update will push the score into even higher numbers and we hope that everyone will show a positive score.
Some remain deep negative (they do not show negative numbers on the list). These players won multiple high awards.
The next update will push the score into even higher numbers and we hope that everyone will show a positive score.
S
Serpent
All worlds
08 May 2013 19:44Link
It dosent really matter what your score is does it? As long as the difference between them stays the same. I mean it dont matter if the top is 1000 and the low is -500 or if the low is 500 and the top is 2000 does it?
J
Jark Valiga
All worlds
09 May 2013 05:43Link
I don't think it does.... Andy why are players with multiple inefficiencies consistently ranked higher then me .... ex 120% social security. unbalanced indexes. ridiculous taxes. poorly trained army
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Aaron
All worlds
09 May 2013 08:44Link
cause i'm that awesome, Jark
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Andy
All worlds
09 May 2013 11:30Link
The score difference matters. not the score itself.
we just want the score to be a positive number.
raising it for everyone does not change anything.
the score is a good measure. It is an average of many factors and we are convinced it is a reliable measure.
A high score means the country is doing the right thing across many indexes.
we just want the score to be a positive number.
raising it for everyone does not change anything.
the score is a good measure. It is an average of many factors and we are convinced it is a reliable measure.
A high score means the country is doing the right thing across many indexes.
C
Crafty
All worlds
10 May 2013 23:45Link
I think maybe the influence of game level should be reconsidered in that case. It is not always desirable to keep large amounts of cash or weapons active in an empire to keep the game level up. The country could be doing all the right things but not wanting to keep some requirements as high as they need be for game level.
R
Rich Coyle
All worlds
11 May 2013 01:08Link
This screwed me!?!?!?! I went from Rank 14 on GR and i plummiting to rank 50+
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Mittens
All worlds
12 May 2013 19:05Link
Hi Andy,
Try as I might I don't understand the Financial Index computations. For instance, the country, The Place of Much Flatulance, has -858B in cash, taken out loans (including one from my country) in the amount of 3.14T, has a monthly income of 3.24B yet has a Finance Index of 142. Whereas my country has 4.93T in cash, offered loans of 7.3T, generates 14.28B monthly, yet has a Financial Index of 123. I've read up on the subject but am still at a loss.
ML
Try as I might I don't understand the Financial Index computations. For instance, the country, The Place of Much Flatulance, has -858B in cash, taken out loans (including one from my country) in the amount of 3.14T, has a monthly income of 3.24B yet has a Finance Index of 142. Whereas my country has 4.93T in cash, offered loans of 7.3T, generates 14.28B monthly, yet has a Financial Index of 123. I've read up on the subject but am still at a loss.
ML
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Borg Queen
All worlds
13 May 2013 00:04Link
Mittens, afaik its roughly like this:
(Income/Cost)*100=Financial Index
But as with every index it only changes gradually, so if you have an Index of 100 the one month and afterwards earn twice as much as your costs are you wont get to 200 instanlty but over a few months, the index changing faster the higher the discrepancy between what it is and what it should be
(Income/Cost)*100=Financial Index
But as with every index it only changes gradually, so if you have an Index of 100 the one month and afterwards earn twice as much as your costs are you wont get to 200 instanlty but over a few months, the index changing faster the higher the discrepancy between what it is and what it should be
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Space313
All worlds
13 May 2013 00:13Link
I agree with the major changes such as adding more weight to the financial index, however, adding more weight to your defense index should have more weight on FB, instead of the other worlds. On WG, which is the one I'm on, I do not manage or have military units, therefore, I have a lower defense index, which will lower my score. I deleted them since this world, it was not necessary for you to defend yourself, but of course, this advice isn't the opinion of everyone, but please consider my opinion, thank you.
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Andy
All worlds
14 May 2013 18:12Link
The cash is part of your assets.
The financial index is a function of your income, compared to your cost, this year and the previous one.
The financial index is a function of your income, compared to your cost, this year and the previous one.
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Scarlet
All worlds
15 May 2013 05:08Link
Borg Queen's thing is right as far as I know... but you won't get an FI of 200 unless you pass 100B in monthly costs (I haven't actually had costs run this high for quite some time due to game money deflation). Basically, it caps out at like somewhere under 150-something otherwise.
I should be getting 200 FI in my main on KB (70B income, 35B cost), but it's still like ~152.
I should be getting 200 FI in my main on KB (70B income, 35B cost), but it's still like ~152.
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Andy
All worlds
15 May 2013 09:23Link
The index depends on this year and last year's relation between the income and cost.
it is not a simple division of the two.
a FI of 150+ is excellent.
I agree that the FI should have a heavy weight on the score. It does already.
we will add a page that gives more info on the score.
it is not a simple division of the two.
a FI of 150+ is excellent.
I agree that the FI should have a heavy weight on the score. It does already.
we will add a page that gives more info on the score.
L
Laguna
All worlds
15 May 2013 18:34Link
The shape of the financial index function is similar to x/(x+160)
x = Revenue/Expenses and x < 2.
I'm assuming it is asymptotic at 160. Call it an educated guess.
x = Revenue/Expenses and x < 2.
I'm assuming it is asymptotic at 160. Call it an educated guess.
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Borg Queen
All worlds
15 May 2013 18:51Link
well Laguna, I hope it isnt asymptotic to 160 as that would make it quite hard to get to peacefull game lvl 13 which requires an average FI of 180 ;)
BTW Talking about SC$ and Game Lvls:
Andy, didnt you say a few months ago that it is planed to reduce the SC$ needed for Game Lvls because of the reduction in overall costs and income?
BTW Talking about SC$ and Game Lvls:
Andy, didnt you say a few months ago that it is planed to reduce the SC$ needed for Game Lvls because of the reduction in overall costs and income?
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Andy
All worlds
16 May 2013 12:28Link
The financial index formula has noithing in it with 160 or any other number.
We have already reduced the cash needed for game levels and will reduce it more.
We have already reduced the cash needed for game levels and will reduce it more.
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Scarlet
All worlds
17 May 2013 05:18Link
Well, something is keeping the FI from passing 160. If this is not intended, then I'd recommend taking a look again.
While I'm pretty confident in my general description (it being a cap), obviously, I don't have access to your formulas... but whether you've applied the "banana smoothing" to the FI or not isn't going to be all that important in the long run... what is important is that reaching an FI of say 170 is nigh impossible.
While I'm pretty confident in my general description (it being a cap), obviously, I don't have access to your formulas... but whether you've applied the "banana smoothing" to the FI or not isn't going to be all that important in the long run... what is important is that reaching an FI of say 170 is nigh impossible.
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Laguna
All worlds
17 May 2013 20:52Link
<!-Quote-!>Quote:well Laguna, I hope it isnt asymptotic to 160 as that would make it quite hard to get to peacefull game lvl 13 which requires an average FI of 180 ;)<!-/Quote-!>
When the costs are larger than 100B, it isn't horizontally asymptotic at 160 or anything.
<!-Quote-!>Quote:The financial index formula has nothing in it with 160 or any other number.<!-/Quote-!>
Doesn't matter. What I wrote is a good enough approximation.
Just lower the breaking point to 50B or something.
B
Borg Queen
All worlds
17 May 2013 22:03Link
Andy, when was the Money reduction done?
I've been around peaceful Game lvl 7-9 for quite some while and all the while it didnt change from what I remember. And for lvl 16 I'm quite sure it was average 120T SC$ since I looked up requirements first which should be real long ago
I've been around peaceful Game lvl 7-9 for quite some while and all the while it didnt change from what I remember. And for lvl 16 I'm quite sure it was average 120T SC$ since I looked up requirements first which should be real long ago