Agreed to all your comments, thank you all for replying to my thread. When I first started having an enterprise, it was not uncommon to be making a healthy 30B or so per game month, not profit, but what you actually got. Out of a good diverse enterprise of about 700 corps, it was good. The crappy corps died out with the weight of loans, the good ones where left standing, you simply added more of those good corps to replace the ones that either died out, or the ones that you got tired of trying to save and closed them, or let them close on there own. As far as I have seen, costs has gone up slowly over the course of many real months.. for supplies, upgrades.. ect. On top of that you have now the new auto transfers that now make it difficult to see whats happening to the failing corps thats costing your enterprise huge amounts to keep. And they wont close because of the auto transfer keeps them alive. As for closing corps manually.. here is an example.. say I
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Ramasas (Little Upsilon)
All worlds
yah Homor your not alone we are all going through this. about two weeks ago overnight my enterprise went from number 17 to 11, 6 huge enterpri9ses must of quit the same day you would think closing of their companies would make shortages of products but instead theres actualy less shortages after they closed somehow. it looks like most of them just canceled their old enterprises so they wouldnt have to take the trillions in loses to readjust to these changes, this wild swing from shortages to gluteness and just restarted a new one ive almost done the same with one of mine it would be lot less costly to me and since its movs of gamemaster increasing the production of products wich is the sole reason that one only breaks even now where last month it made 250 bill month.i wouldnt feel to guilty about doing it. id gladly pay an extra dollar a month for my membership if theyd quit tinkering with the production numbers.and product trading markets.
also s
Now, what has been said.. Tom, do you not agree that a new player starting a new enterprise is damn near impossible? I have an enterprise with 700 corps... hovering on the profit line... IT SAYS im making 450B a month and down to 0 a month... not a negative.... look at my "cash" why is it im losing money???? It needs more detail WHERE my money is going... im trying to simplify this as best i can. Stop with the BS, and stop whatever scheem your up to.
also tommi... no more win win? I invest in my country.. good, i invest in someone elses bad?
Tommi says
"This means that although enterprises should make profits, they are in fact very profitable for the player even if the profit does not show up in the enterprise but instead, paid to the country."
so.. why invest in someone elses country? seems like a piss poor deal to me.....
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jackseptic (Little Upsilon)
All worlds
yes i also agree with homer why would we want to expand our enterprises or build in other peoples countries when it is only profitable for the countries there in and not our ceo enterprises.What if you only have one country youll have your 12 their but 100 somewhere else only making the country its in money or even what if you dont own any countries and are playing just the ceo game whats the point there please help us to resolve this tom willard this is costing alot of players alot of money
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Ramasas (Little Upsilon)
All worlds
ok i was waiting for serrver to update so i thought hey numbers never lie so ill see if thsis really this big of a problem or not
i looked at all enterprises per catagories of where they were ranked to see how many showed a current debt, keep in mind you can and probably a lot of these players did inject extra money into thier enterprise most players do from time to time but heres the stats as of 3.44 central us time 9/24
players ranked 1 to 20
15 players showed no debt 5 players showed a current debt
players ranked 21 to 50
15 players showed no debt 13 players showed a current debt
players ranked 51 to 100
24 players showed no debt 27 players showed a current debt
players ranked 101 to 121 ( some of these players havnt built but a few companies and were still using their initial 1 trillion the game awards as start up money so non debbt is bias favoring the no debt catagory just a
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Ramasas (Little Upsilon)
All worlds
it would seem to me thats an awfull lot of lost revenue the game owners are missing out on as over 48 percent of these accounts or more must quit the enterprise side of the game after being in it a while or right off the bat.
the flip side of that would be the less money people make the more gold coins the gamemaster sells, but that 62 percent success rate is the same 62 players while the other 48 percent come and go continuesly after trying it. true they may get that failing 48 percent to buy an additional 15 coins/3 trillion or so as a one time cash injection posibly twice but how many would continuosly pour money into a losing enterprise and to flip it again that 15 coins is less than 1 month of the total a suceeding player pays if you multiply that over a year or two then it becomes 15 coins they sell compared to 720 coins they could get in membership dues for just 1 enterprise, so maybee this is area they could look at improoving to generat
Corporations are becoming bigger. It was announced many times on the game news and we had discussions on the forum about the reasons for it.
We have managed to keep the number of corporations largely unchanged or even reduced it.
In the past two years, many changes, of up to 5% in some corporations have been carried out and resulted in a doubling of the turnover of most corporations during that period.
Production can change for reasons of lack or materials or other but the base numbers, at 100% production never change more than 5%. most times much less and only in a small number each week.
There are very severe shortages that push the prices higher and corporations are profitable, depending on salaries and other parameters.
We are more worried about the possibility that there will be some oversupply and prices will plunge.
Water maintenance is at 200 per month (at 100%) for a long time. there was no r
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Crafty (Fearless Blue)
All worlds
<!-Quote-!>Quote:as the price is out of our control, we have recently slightly reduced the number of products used by a hospital each month<!-/Quote-!>
So now we do have an admission of messing with supplies, even if it is indirectly.
Now I see why Pharma, MM, and ME have had such a hard time. Of course these are products only used by hospitals, and so the trickle down.
Tom, I emailed you over a week ago about this issue. I recieved no reply.
You consistently underestimate the effects of your changes, every time... And just a note to point out most corps produce far above 100% poduction capacity so your thinking is warped.
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Noproblem (Fearless Blue)
All worlds
Especially in c3's. Why does a corporation produce more in a c3 then in an empire whose president has spent years and untold trillions in development costs? I know that someone ( and I forgot who ) had requested a fix for the lower production in c3's, and you did fix it. But now the pendulum has swung way too far to the other side. If you need specific examples I will need to dig for them, and I will.
I've begun closing my corps. It just isn't healthy having fit corps lose 55B a year, even in a bad market.
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Ramasas (Little Upsilon)
All worlds
tom we too see the 17.1 trillion in our balance sheets, but what were telling you is that money doesnt make it to us its a bogus figure im 1.3 trillion of that non excistant profit your seeing in the balance sheets,in reality i see 400 billion at the very most, much of the time its much less or even a loss.but my balance sheet consistantly show these numbers
Corporation Data - Total of All Corporations
Cash Flow - Totals in All Corporations
Total Turnover - Products Sold 3,270.44B SC$
Total Salaries -246.77B SC$
Total Materials Cost -1,395.92B SC$
Total Interest Paid -0.02B SC$
Paid to Countries for Resources Used -712.23B SC$
Total Fixed Cost -100.25B SC$
Total Maintenance Cost -187.29B SC$
Total Profit 627.95B SC$
Cash Flow - Totals in All Corporations
Total Turnover - Products Sold 4,027.70B SC$
Total Salaries -296.61B SC$ <
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NiAi (Little Upsilon)
All worlds
There should be no fee of 50% of market value to close a corp losing 20+B every year...
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ZentrinoRisen (Little Upsilon)
All worlds
On the finance page, there is a line called "Cash transfers to and from corporations." I want this line explained in more detail. This is where I lose money. From what I can see, that amount is always bigger than the amount on my "Total Profit" line at the bottom. So my cash position is always decreasing.
The description of this line talks about moving money between countries and within your empire.
It would be foolish of me to keep this enterprise at this point. I made 173B "profit" last month, but auto-transferred out 220B. The 2 months prior my profit was 300B in each month. However, in both months, my cash position declined. The auto transfer line does not have a history graph, so I don't know those amounts, but I can see my cash position going ever farther negative.
At this point, I will wait til it is so negative that w3c closes it, or the time I paid for it expires.
At 6 months per day and losses close
<!-Quote-!>Quote:At 6 months per day and losses close to 250B per month, I am looking 1.5T per real day to stay out of the red.<!-/Quote-!>
Quoted for truth.
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NiAi (Fearless Blue)
All worlds
"At 6 months per day and losses close to 250B per month, I am looking 1.5T per real day to stay out of the red."
"Quoted for truth."
Per enterprise... if you are active over several worlds the losses will mount up quickly...
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Matt Patton (Golden Rainbow)
All worlds
I think we have this problem cause we are always buying upgrades and supplies and can expand as fast as we want
get rid of the unreliable stuff like defense and gov except hospital
don't have public slow build companies
let the AI handle med equip, med mats, mil service, mil supply
run all the same
don't go over 300 Q
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Matt Patton (Golden Rainbow)
All worlds
o yeah buy companies for money and tear down
buy and sell stock
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ZentrinoRisen (Little Upsilon)
All worlds
Off Mid Range Missiles is another good example of a corp selling a product in super-high demand yet still losing money. I have posted about my country orders for these taking almost 2 years and then switching to immediate order.
Why, then, is every one of my 15 corps that produce MRM's losing money every month? There is a shortage of almost 800,000 this month on LU. The corp produces 55 per month. That is over 53,000 more MRM corps to meet the demand, but they lose money!
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Matt Patton (Golden Rainbow)
All worlds
ZENTRINO What is your supply quality
I use 155
steel, plastic, alum, all the mining chems work
maybe close down the bad ones and build acquire reliable ones
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ZentrinoRisen (Little Upsilon)
All worlds
150-165, depending
I just went through every corp and closed any that lost money for the past year and for the current year. I closed 80 corps out of almost 700. The only ones losing money that I kept were the MRM corps because it makes no sense for them to be losing money. Waiting to see if the Gm has an explanation.
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Sunny (Kebir Blue)
All worlds
Anyone able to look at
these and tell me why 90% of my corps are losing money?
They've been this way ever since i started up my enterprise, and it's really frustrating to have to put (approx) 20 - 30T per real month to keep it running.
Regards
Sunny
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Crafty (Little Upsilon)
All worlds
It is strange that although the shortage of MRM is deepening, the price is not rising.
Base 27.70M
market 35.16M
Is the a cap on the pice of these? I thought we had done away with price caps. At least extend this one, a cap of 1/3 over market is ridiculously low, and corps cant be very successful. If this isnt it, then what is...?
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Matt Patton (Golden Rainbow)
All worlds
I run all mine the same
300 sal
155 supply quality
300 Q or close to it
almost all of them make 1 to 1.5 B profit a month
no mil service, no med equips, no mil supply, no med mats, 3 conven bats, hospital only gov, a few cattle feed, no non demand riff raff