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SuperSoldierRCP (Little Upsilon)
All worlds
17 Oct 2011 23:13Link
(cracks fingers)
I'll clear up the issue with the nukes. Nukes really do no damage to the war index in my last war i was non stopped nuked from 13M to 5M and i never went past 90WI. The GM wants to prevent them from being the only weapon used but they not even an option to use they are really worthless to anyone except news who think there god. ALL nuke deaths should count toward the killed. If 90K people die then those 90K should count toward the civ pop losses. From then on you might see nukes on a capital, if tact's blew up a base and all units attached(like air wings or supply units) a % where destroyed and the rest returned would be nice, they they would be TACTICAL nukes and that would give you a bunch of WI points because military goods would count towards assets damage and then the Sec con would have something to watch over.
There's no difference between nukes either. It should be ...
Strats- lev
I'll clear up the issue with the nukes. Nukes really do no damage to the war index in my last war i was non stopped nuked from 13M to 5M and i never went past 90WI. The GM wants to prevent them from being the only weapon used but they not even an option to use they are really worthless to anyone except news who think there god. ALL nuke deaths should count toward the killed. If 90K people die then those 90K should count toward the civ pop losses. From then on you might see nukes on a capital, if tact's blew up a base and all units attached(like air wings or supply units) a % where destroyed and the rest returned would be nice, they they would be TACTICAL nukes and that would give you a bunch of WI points because military goods would count towards assets damage and then the Sec con would have something to watch over.
There's no difference between nukes either. It should be ...
Strats- lev
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Sunny (Kebir Blue)
All worlds
18 Oct 2011 00:54Link
I agree to a certain extent.
I disagree with this point:-
If a player chooses to be econ they can. It will forever block them so instead of war level 0 it says "Econ only", This protects them from PvP warring but will also block them from warring themselves(C3 or PvP). This should be a permanent choice once picked there's no going back(on that world at least).
I'd like to have the choice every 3 - 6 months to switch between the two. Choosing a side permanently seems a little...... cacophonous.
I disagree with this point:-
If a player chooses to be econ they can. It will forever block them so instead of war level 0 it says "Econ only", This protects them from PvP warring but will also block them from warring themselves(C3 or PvP). This should be a permanent choice once picked there's no going back(on that world at least).
I'd like to have the choice every 3 - 6 months to switch between the two. Choosing a side permanently seems a little...... cacophonous.
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Manchu Foo
All worlds
18 Oct 2011 01:02Link
Manchu Airway has been committed 100% to shuttle industry. It is very expensive and utilizes all resources. Since war protection will be abolished, can we have time to;
1. sell all assets and convert to dollars? (Does game allow this?)
2. Destroy our countries & enterprises (by allowing debt on all companies at once) before this change takes place?
This game has been very relaxing & fun. - Manchu Foo
1. sell all assets and convert to dollars? (Does game allow this?)
2. Destroy our countries & enterprises (by allowing debt on all companies at once) before this change takes place?
This game has been very relaxing & fun. - Manchu Foo
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ZentrinoRisen (Little Upsilon)
All worlds
18 Oct 2011 01:52Link
I like several of the suggestions here. I certainly agree that, at least, WL3 and up should be able to fight each other. Let the lower levels remain war-free for those who do not wish to engage in pvp warfare. Basically, WL0 would be all econ and WL1-2 would be for learning the ropes and preparing for battle. Warnings would need to be given to players though. I know I was leveled up to WL3 without notice and I had no defense prepared at the time. Maybe a pop up when a player first attempts to buy offensive weapons that C3 warfare can and will make your WL's higher.
I am not sure a continent is needed for econ or war. I have endorsed the idea because I don't think it is a bad one. It just may not be necessary if 3-7 can all battle each other.
If the GM is worried that warlords on level 7 will wait for someone to become a WL3 just to poach them, then maybe additional protections can be added. I like the idea of giving more time to
I am not sure a continent is needed for econ or war. I have endorsed the idea because I don't think it is a bad one. It just may not be necessary if 3-7 can all battle each other.
If the GM is worried that warlords on level 7 will wait for someone to become a WL3 just to poach them, then maybe additional protections can be added. I like the idea of giving more time to
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ZentrinoRisen (Little Upsilon)
All worlds
18 Oct 2011 01:55Link
Manchu Foo: No one has called for abolishing war protection. War protection is using GC's to extend the amount of time that your country cannot be attacked. Laguna is probably the only player here to remember a time when that was not offered. (I think it was not around when the game started.)
Many war players do not like the idea of free war protection via war levels. If you would read through this thread though, you would see many of those war players willing to compromise with WL's if some changes can be made.
The only thing that threating to leave the games makes you is a former player.
Many war players do not like the idea of free war protection via war levels. If you would read through this thread though, you would see many of those war players willing to compromise with WL's if some changes can be made.
The only thing that threating to leave the games makes you is a former player.
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Maestro2000 (Golden Rainbow)
All worlds
18 Oct 2011 02:24Link
The focus here is only on war levels but lets not forget war peace. Misuse of war peace was a big problem as well in the past. Some veterans kept their meaty countries in war peace while only risking crappy c3's. And those C's were used for taking juicy targets.
When this war level thing gets sorted, this problem will return.
The continent idea replaces war peace. WP would be removed from the game. No one on the war continent can hide behide war peace.
When this war level thing gets sorted, this problem will return.
The continent idea replaces war peace. WP would be removed from the game. No one on the war continent can hide behide war peace.
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Keto (Little Upsilon)
All worlds
18 Oct 2011 02:40Link
If you have a war continent do you think anyone will have high pop countries with lots of assetts? I dont think so. So no one will go there to fight for swag.
War levels mean nothing except for protecting lower war level players from being attacked by a higher level. Also being war level 7 doesnt mean you are an experienced fighter, anyone can reach war level 7, it only has a few more defense set up compared to a war level 3.
The real problem with war these days is most players are afraid to lose a country(s). There are many players at war level 3 and there still isn't alot of wars happening. If people werent afraid to lose half decent countries dont you think there would be alot of wars on FB? The war world? FB is a ghost town like KB and how the other worlds are turning into.
Changing the war game rules again will change nothing.
War levels mean nothing except for protecting lower war level players from being attacked by a higher level. Also being war level 7 doesnt mean you are an experienced fighter, anyone can reach war level 7, it only has a few more defense set up compared to a war level 3.
The real problem with war these days is most players are afraid to lose a country(s). There are many players at war level 3 and there still isn't alot of wars happening. If people werent afraid to lose half decent countries dont you think there would be alot of wars on FB? The war world? FB is a ghost town like KB and how the other worlds are turning into.
Changing the war game rules again will change nothing.
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Maestro2000 (Golden Rainbow)
All worlds
18 Oct 2011 03:08Link
@Keto
Definitely not the super tanker 100 million plus population countries. These countries are works of art. But if the war continent is full of 30-40 million population C3 countries people will move there and grab some for themselves. The cash market will soon be flooded with new country offers. And players new and old can quickly amass a sizable empire that can afford to wage war.
The new speed at creating/replacing an empire will drive more people to the war continent. The fear of losing a country while still there is diminished. (Loss a tit, buy a new one for 50 coin or take a new war continent c3...)
Cheers,
Maestro
Definitely not the super tanker 100 million plus population countries. These countries are works of art. But if the war continent is full of 30-40 million population C3 countries people will move there and grab some for themselves. The cash market will soon be flooded with new country offers. And players new and old can quickly amass a sizable empire that can afford to wage war.
The new speed at creating/replacing an empire will drive more people to the war continent. The fear of losing a country while still there is diminished. (Loss a tit, buy a new one for 50 coin or take a new war continent c3...)
Cheers,
Maestro
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ZentrinoRisen (Little Upsilon)
All worlds
18 Oct 2011 03:16Link
Would the "war continent" require the entire empire to move there? Or just the empire slaves since the main would remain secured anyway? Or just the countries of that president's choice?
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Maestro2000 (Golden Rainbow)
All worlds
18 Oct 2011 03:36Link
War Continent
Once you are at war level 3, you can move any of your countries there with a minimum population of 30 million.
There is no secure mode or war peace on the war continent. Only the standard blackout rules apply.
In war only countries on the continent can fight each other. You receive no air support from countries off the continent.
All your countries not located on the war continent are basically in secure mode regardless of their war level.
Once you are at war level 3, you can move any of your countries there with a minimum population of 30 million.
There is no secure mode or war peace on the war continent. Only the standard blackout rules apply.
In war only countries on the continent can fight each other. You receive no air support from countries off the continent.
All your countries not located on the war continent are basically in secure mode regardless of their war level.
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ZentrinoRisen (Little Upsilon)
All worlds
18 Oct 2011 03:45Link
ok just clarifying. The read that post before as stating the whole empire had to move there. Choosing a country (or countries) is fine.
J
James the fair (Little Upsilon)
All worlds
18 Oct 2011 03:45Link
If such a scheme ever existed, that would render the world 'Fearless Blue' near to extinction.
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Maestro2000 (Golden Rainbow)
All worlds
18 Oct 2011 03:48Link
@James
Every world would have a "Fearless Continent" with teeth.
Every world would have a "Fearless Continent" with teeth.
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ZentrinoRisen (Fearless Blue)
All worlds
18 Oct 2011 03:49Link
Have you been on Fearless Blue lately? There are entire regions with almost no one in them. My region is Karina Canji on Paova Major. A total of 7 countries are claimed by 4 presidents. I have 4 of those countries right now and 3 of mine are just countries I am stripping for raids.
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Emily Foncque
All worlds
18 Oct 2011 04:43Link
Maestro2000 has the best idea!
If I knew I had two huge countries in safe mode, I'd be willing to build some military companies and take a 40 Million pop country to war - just for fun. That way I could continue to enjoy climbing the econ ladder and also participate in war games. If I lose 40M population - who cares?
People who fight for 'swag' simply want free money, and don't want to work the econ game.
Destroying defensless econ players is lame & pathetic. A war continent will prove which players are real warriors & have skills - fighting PREPARED war countries or federations.
Come on Tom Morgan - Man up & fight other war countries, instead of pushing to bully defenseless players. Lets see what your made of.
If I knew I had two huge countries in safe mode, I'd be willing to build some military companies and take a 40 Million pop country to war - just for fun. That way I could continue to enjoy climbing the econ ladder and also participate in war games. If I lose 40M population - who cares?
People who fight for 'swag' simply want free money, and don't want to work the econ game.
Destroying defensless econ players is lame & pathetic. A war continent will prove which players are real warriors & have skills - fighting PREPARED war countries or federations.
Come on Tom Morgan - Man up & fight other war countries, instead of pushing to bully defenseless players. Lets see what your made of.
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Zhangliao (Little Upsilon)
All worlds
18 Oct 2011 06:53Link
the funny thing is that war levels are not match for all worlds. For example, on FB, an experienced war player at war level 7, and his other empires are at war level 0 on other worlds. that is me. hahhahahhaha.
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Afghan Stan (Little Upsilon)
All worlds
18 Oct 2011 07:00Link
I stopped buying population & ceased all expansion as soon as I read this post. No point playing seriously as long as there is threat of losing everything to idiot players who have accumulated vast armies & are demanding everyone play their game cause they are bored.
I vote for a war continent idea - OR that if war levels are abolished - that all weapons be wiped to zero for everybody - including all war corps - so we all start at zero war potential. Makes it fair.
I vote for a war continent idea - OR that if war levels are abolished - that all weapons be wiped to zero for everybody - including all war corps - so we all start at zero war potential. Makes it fair.
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Tallisabeth Selis (White Giant)
All worlds
18 Oct 2011 08:19Link
Now, I don't know about wiping all weapons. Besides, you should still be safe if you stay in secure mode.
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Stuart T
All worlds
18 Oct 2011 08:35Link
I will say this one last freaking time. Maestro, are you listening???
Feck the war continent idea. It would just be LRDs smashing into each other. No tactics....
If anything, set up an econ continent. It makes no difference to many econ players if they are right next door or on the other side of the world to their customers.
So...that makes a lot more sense...
Feck the war continent idea. It would just be LRDs smashing into each other. No tactics....
If anything, set up an econ continent. It makes no difference to many econ players if they are right next door or on the other side of the world to their customers.
So...that makes a lot more sense...
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Tallisabeth Selis (White Giant)
All worlds
18 Oct 2011 09:12Link
I still not understanding why everyone is worried. Losing the war levels would bring back diplomacy, and make the game more engaging.
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SuperSoldierRCP (Little Upsilon)
All worlds
18 Oct 2011 12:13Link
Reason econ players don't want war levels to dissapper they don't wanna pay the 40GC per month(5.5T) a real month for War protection.
The the beating around news is pointless propaganda built by the econ morons. Lets let the math points out the facts.
To win a war you need to blow up a round 130targets
That includes 100forts, 30cities/factories(based on a 15M C3).
Takes 2200Heavy artillery 2 attacks to blow it up.
2200artillery * 2(attacks) * 5(shells per attack) * 130targets = 2.96M shells
That's about 250B worth of ammo ALONE @ 100Q ammo. Granted you'll need more so you spend about 1T on ammo easy. Plus fighters, bombers, Trucks(they aren't cheap you know 2,000 trucks cost about 2B SC$). If you base a new has the def of a level 7 C3. Your still talking 3-4T BASE COST!!! just to take a shitty 13M pop nation. Why would you bother then you can
The the beating around news is pointless propaganda built by the econ morons. Lets let the math points out the facts.
To win a war you need to blow up a round 130targets
That includes 100forts, 30cities/factories(based on a 15M C3).
Takes 2200Heavy artillery 2 attacks to blow it up.
2200artillery * 2(attacks) * 5(shells per attack) * 130targets = 2.96M shells
That's about 250B worth of ammo ALONE @ 100Q ammo. Granted you'll need more so you spend about 1T on ammo easy. Plus fighters, bombers, Trucks(they aren't cheap you know 2,000 trucks cost about 2B SC$). If you base a new has the def of a level 7 C3. Your still talking 3-4T BASE COST!!! just to take a shitty 13M pop nation. Why would you bother then you can
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Crafty
All worlds
18 Oct 2011 12:19Link
Cor, Tallisabeth, I do believe you have finally 'got it'.
+1 (at least 1).
+1 (at least 1).
D
David Walker (Little Upsilon)
All worlds
18 Oct 2011 17:46Link
If the econ players choose to sit on low war levels, then they will have to carry the huge cost of econ game levels.
As more people are climbing war levels and learning the war aspect, I think there is likely to be more wars but not vet raiders versus newbies or noobs who can't climb to higher war levels.
As more people are climbing war levels and learning the war aspect, I think there is likely to be more wars but not vet raiders versus newbies or noobs who can't climb to higher war levels.
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Maestro2000 (Fearless Blue)
All worlds
18 Oct 2011 20:06Link
"War levels mean nothing except for protecting lower war level players from being attacked by a higher level. Also being war level 7 doesnt mean you are an experienced fighter, anyone can reach war level 7, it only has a few more defense set up compared to a war level 3." Keto
Words of wisdom from an elite war level player.
Words of wisdom from an elite war level player.
D
David Walker (Little Upsilon)
All worlds
18 Oct 2011 20:48Link
I think it's a good start though rather than going straight into war.
This way, econ, learning and war players play side by side.
I'm going through the war levels now and I'm learning about the way weapons respond and numbers etc.
I was going to sit in lower war levels for a while until I realised it cost too much to obtain the higher game levels.
Players are being encouraged down the war level route.
To get to higher levels you have to maintain a cash balance of a number of quadrillion. Many will realise war is a cost worth facing.
This way, econ, learning and war players play side by side.
I'm going through the war levels now and I'm learning about the way weapons respond and numbers etc.
I was going to sit in lower war levels for a while until I realised it cost too much to obtain the higher game levels.
Players are being encouraged down the war level route.
To get to higher levels you have to maintain a cash balance of a number of quadrillion. Many will realise war is a cost worth facing.