Simcountry
Forum General VOTE: Remove/change the War Level System (Kebir Blue)

VOTE: Remove/change the War Level System (Kebir Blue)

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Manchu Foo (Little Upsilon)

All worlds
19 Oct 2011 12:43Link
How soon before we learn results? I've stopped all donations pending outcome. No point spending money on game if there is pending massacure.
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Xaldin (Little Upsilon)

All worlds
19 Oct 2011 13:18Link
Really doesn't matter about having it as a voting topic. It has already been sated by the GM that it isn't going anywhere and honestly from the numbers on the vote there isn't going to be enough player push to make them reconsider.

You're tilting at the wind mill.
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Appreciated_Customer (Golden Rainbow)

All worlds
19 Oct 2011 16:18Link
Yes they are. Silly addition, play the game. Stop suggesting radical changes. This is a learning experience for those involved in the conversation leading up to War Levels.

Be careful what we push for. Most things in this game are a double edge sword. Cause and effect. A perfect balance of Karma.
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Maestro2000

All worlds
19 Oct 2011 19:41Link
"Maestro2000 has the best idea!
If I knew I had two huge countries in safe mode, I'd be willing to build some military companies and take a 40 Million pop country to war - just for fun. That way I could continue to enjoy climbing the econ ladder and also participate in war games. If I lose 40M population - who cares?" Emily Foncque

War Continent idea. It works well for econ and war players alike.
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Tallisabeth Selis (White Giant)

All worlds
19 Oct 2011 20:20Link
Wow, maybe I'm just an old-fashion gamer. Just to set in my ways to keep up with you young'uns.
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Appreciated_Customer (Fearless Blue)

All worlds
19 Oct 2011 21:25Link
This seems a rather foolish and pointless conversation.

Currently any president who wants to war at level 3 or above can go to FB and play. War is possible at any level above 3 pvp. The absence of a large group of players on FB playing war leads me to believe that not enough players want to play war as opposed to Econ. On FB always the same (few)players maybe once every 6 real months going to war with one another. So why change? Just to raid?

I'll respect the request if there was a bit more honesty. Are you dying of boredom? Or Raiding Withdrawal?
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James the fair (Little Upsilon)

All worlds
19 Oct 2011 21:36Link
I think the only way is to be able to declare war with another player from war level 1 upwards and have done, no restrictions, as the player should know of the dangers that lurk in this game.

Let me tell you, I knew of the risks and so should the others.
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Crafty (Fearless Blue)

All worlds
19 Oct 2011 23:18Link
I dont think its a personal thing Wendy for anyone posting here, about boredom or wanting to raid. Its more about trying to get the game community more interactive, through allies or enemies, either is good. Note how most everyone moans about you all the time, but most all are glad to see you back.

Thats all, just trying to get some of the SC spirit going again.
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Manchu Foo (Little Upsilon)

All worlds
20 Oct 2011 01:18Link
Wendy has good point. Pro War players above are not interested in war. They are too scared to fight on FB. Instead they want to raid the econs with no army - then declare themselves 'war chiefs' with the words 'soldier' in their names.

Agree with Emily also - I would cease focus on space game & send a country onto Meistro's war continent from time to time & fight real soldiers. Just dont want to be raped with no army by some loser who thinks he is White Boy but is just too cheap to donate, and wants to steal.
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Jo Salkilld (White Giant)

All worlds
20 Oct 2011 01:19Link
There is a fundamental dichotomy within this game which polarises players over war and it's centred around the fact that the game takes a long time to learn to play well, a long time to build an empire and a long time to reach higher levels. It's therefore natural that, when some players have spent a long time and a lot of effort growing assets, they don't want to lose them. It's also natural for some players to want to raid others and take those assets, rather than building their own slowly.

In the 'old days' there was no secured mode and few people could afford permanent war protection. Wars arose because of a genuine grudge and were less cavalier because both sides had something to lose. With the advent of secured mode, and the growing ease with which to gain GCs and stay in WP (fuelled by the changes in the game which saw the uses for GCs grow, and therefore the need for the GMs to supply more) we experienced
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Maestro2000 (Golden Rainbow)

All worlds
20 Oct 2011 01:29Link
Would any veteran player say it's difficult to get to war level 3, or even to war level 7?

Short answer.....No.

It's simple to get to war level 3 if thats what you wish.

"Currently any president who wants to war at level 3 or above can go to FB and play. War is possible at any level above 3 pvp. The absence of a large group of players on FB playing war leads me to believe that not enough players want to play war as opposed to Econ." Wendy

I agree with Wendy and thats why I believe the war continent idea is the best option for the game. War and econ players can dabble in player vs player warfare on the continent. Have big wars/small wars while their super tanker 100 million population countries are safely tucked away off the continent. Players can move any amount of countries to the continent. Only those countries moved to the continent are at risk with other players.


Cheers,

Maestro
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Tom Morgan

All worlds
20 Oct 2011 02:08Link
For once, i have to agree with maestro. Fearless Blue lacks econ players because it is simply too risky to build there. Asset security is very important to econ players. IMO there needs to be an incentive for econ players to set up enterprises and empires, whether it be higher profits or no corp relocation penalties...
We report- you decide.
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EC (White Giant)

All worlds
20 Oct 2011 02:45Link
So basically Maestro, you will consider "letting" us players who do enjoy war, have a small space on your planet to fight amongst ourselves???

Gee, how thoughtful of you.

The war continent idea is not only unrealistic for war strategy, it is unfair. Make that doubly unfair considering the idea is coming from someone WHO HAS NEVER FOUGHT A WAR IN HIS ENTIRE SIMCOUNTRY CAREER. What makes you think that you....WHO HAS NEVER FOUGHT A WAR IN HIS ENTIRE SIMCOUNTRY CAREER, knows what is best for war?

Your enthusiasm in this matter is appreciated, but stick to what you know....economics and war protection. I, as a war player, would not recommend that you, as an econ player, be quarantined to a one continent on a planet...even if that would actually make more sense and have less of an impact on you economic style of play. It simply does not make sense.

GM's, seriously, this is the biggest issue to hit your game in a l
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Stuart T (Golden Rainbow)

All worlds
20 Oct 2011 02:54Link
EC...i totally agree with you. If anything, there should be an econ continent as it doesnt matter to econ players if they are next door or on the other side of the map from their customer.

Meanwhile, creating a war continent would take away all strategy and planning and simply become a load of LRDs smacking into each other.....
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James the fair (Little Upsilon)

All worlds
20 Oct 2011 03:19Link
I don't agree with any of this silly econ or war continents idea, only a extreme capitalist like Maesto would think of such an ridicoulous idea, probularly thinking they're could be money to be made from this for him, its unrealistic.

This game definitely needs to ease its war level restrictions down from war level 3 to at least war level 2 and we'll see what happens from there. Meaning for instance if you're at war level 3 you'll be able to declare war on a war level 2 player.
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SuperSoldierRCP (Fearless Blue)

All worlds
20 Oct 2011 03:39Link
Quote
"For once, i have to agree with maestro. Fearless Blue lacks econ players because it is simply too risky to build there."

What are out talking about even on FB you cant war till level 3. You can go there now and never be attacked.

Thats what people are saying. Players go to FB to war not to have a million econ players crowding it when there's 4 other worlds. Even with the 30day protection back then i never saw some random new get killed off unless they did something to someone.
I personally played econ for 2years i understand where econ players are coming from. I agree they have there own sets of issues. The reason people dont move up in war levels are reason that arent even real there "ASSUMED" fears.

News assume
-Nuclear weapons will help win a war. You can win without them. In infact they provide NO help. I was non stop nuked from 13M to 5M and i never went below a 90War index. even though
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Maestro2000 (Golden Rainbow)

All worlds
20 Oct 2011 04:03Link
EC,

Again select memory on your part. You used to know that I did in fact conquer a few c3 early in my career. Other than the first which I aborted, all were simple boring victories. Used the Tattoo Priest guide and it worked every time.

For me war in this game doesn't hold a candle to the warfare I enjoyed in other games. Used to play various Paradox games. (Hearts of Iron, Rome, Victory and even Europa Universalis) Also the Total war series.

So I play the Econ game here and enjoy it.

Instead of bashing me, try to put a reasonable proposal here.

Cheers,

Maestro

PS: Thanks for the War Level addition to the game.
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Stuart T

All worlds
20 Oct 2011 05:19Link
Number one on my list to destroy should i ever get the chance.....Maestro.
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ZentrinoRisen (Little Upsilon)

All worlds
20 Oct 2011 05:43Link
Which is why War Levels will never go away.

I do hope the GM reads this posting and considers some of the good options pointed out and also considers the points made about feds and gameplay.
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SirSmokesAlot (Fearless Blue)

All worlds
20 Oct 2011 06:13Link
What EC is trying to say is u never fought a player. C3's don't count. It takes no skills to fight a country that doesn't fight back. Maybe if u fought a player vs. player war you would get some sort of respect from these players. Instead u suggest things for war when you admit you will never go above your free war protection (wl 0). You risk nothing yet you wanna have a say in what you will never take part in. To all you econ players put up or shut up. Stick to econ leave the war side and discussions to the players who do the fighting. I'm sick of all your crying about wars. If u don't wanna take part in it stay @ your current wl. Keep your comments to your self and let us enjoy what little fun we have with the war side of the game before u econ players try to take that away from us too.
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Tom Morgan (Kebir Blue)

All worlds
20 Oct 2011 10:17Link
Calm down EC. I was simply agreeing with Maestro on ASSET security.
I find war fun (even though I only raid c3s), and agree with you on most major points in the argument. Bashing me because I decided to post my view isn't going to solve anything- it will ridicule your side of the argument and give Maestro more oil to pour on his *mostly terrible* argument.
I agree that WLs need to be relaxed and that Federations should be more connected in the war game.
A proposal- For players to reach WL3, they must be part of a Federation.
Also, some econ players (I consider myself both econ and war) won't build on FB simply because they associate it with war- they won't create an enterprise and build 300 corps only to wake up and have half of them destroyed in a nuclear blast. Maestro has demonstrated that he isn't confident in a 'war' environment, yet still wants to survive in a world where there will be s
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Maestro2000 (Little Upsilon)

All worlds
20 Oct 2011 13:08Link
"Those who do not want to fight, should not get to war level 3. They can play a peaceful game." Andy (Gamemaster)

Thats group includes me.
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Stuart T (Golden Rainbow)

All worlds
20 Oct 2011 14:37Link
You should have to pay for WP...
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Gothamloki (Little Upsilon)

All worlds
20 Oct 2011 18:27Link
Why cant we all just agree to four levels...

0 newbie and econ mode ... you cant be attacked, period (you can attack C3s)
1 to 2 are learning levels (fighting between 1s and 2s and C3s only)
3 war mode ... you're part of the warring class and can attack or be attacked by anyone else in this group so you better be in a fed before graduating from 2.

WP should only be required above 0.

Econ players are econ players and shouldnt be forced to pay even more than they already do. We buy our countries outright, which costs a hell of a lot more than taking them by force. I'm assuming even an idiot such as myself can take a C3 for 10T in war expenditures. I'll give myself a 100% cushion and say I'd need 20T. That's still 240 GC cheaper than buying it. So I can use all that extra coin to what? Pay for WP for more months than my membership? What's the difference? Except that W3C would make less
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Gothamloki (Little Upsilon)

All worlds
20 Oct 2011 18:51Link
GMs should also break up the War Level into its component parts:

War Experience Index - measures your C3 wars for bonus purposes, and when you graduate to new War Level.
War Level - indicates who can attack the country. (See post above.)

This would solve most problems while allowing econ players to play and the GMs can continue adding C3 levels.