So basically Maestro, you will consider "letting" us players who do enjoy war, have a small space on your planet to fight amongst ourselves???
Gee, how thoughtful of you.
The war continent idea is not only unrealistic for war strategy, it is unfair. Make that doubly unfair considering the idea is coming from someone WHO HAS NEVER FOUGHT A WAR IN HIS ENTIRE SIMCOUNTRY CAREER. What makes you think that you....WHO HAS NEVER FOUGHT A WAR IN HIS ENTIRE SIMCOUNTRY CAREER, knows what is best for war?
Your enthusiasm in this matter is appreciated, but stick to what you know....economics and war protection. I, as a war player, would not recommend that you, as an econ player, be quarantined to a one continent on a planet...even if that would actually make more sense and have less of an impact on you economic style of play. It simply does not make sense.
GM's, seriously, this is the biggest issue to hit your game in a l
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Stuart T (Golden Rainbow)
All worlds
EC...i totally agree with you. If anything, there should be an econ continent as it doesnt matter to econ players if they are next door or on the other side of the map from their customer.
Meanwhile, creating a war continent would take away all strategy and planning and simply become a load of LRDs smacking into each other.....
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James the fair (Little Upsilon)
All worlds
I don't agree with any of this silly econ or war continents idea, only a extreme capitalist like Maesto would think of such an ridicoulous idea, probularly thinking they're could be money to be made from this for him, its unrealistic.
This game definitely needs to ease its war level restrictions down from war level 3 to at least war level 2 and we'll see what happens from there. Meaning for instance if you're at war level 3 you'll be able to declare war on a war level 2 player.
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SuperSoldierRCP (Fearless Blue)
All worlds
Quote
"For once, i have to agree with maestro. Fearless Blue lacks econ players because it is simply too risky to build there."
What are out talking about even on FB you cant war till level 3. You can go there now and never be attacked.
Thats what people are saying. Players go to FB to war not to have a million econ players crowding it when there's 4 other worlds. Even with the 30day protection back then i never saw some random new get killed off unless they did something to someone.
I personally played econ for 2years i understand where econ players are coming from. I agree they have there own sets of issues. The reason people dont move up in war levels are reason that arent even real there "ASSUMED" fears.
News assume
-Nuclear weapons will help win a war. You can win without them. In infact they provide NO help. I was non stop nuked from 13M to 5M and i never went below a 90War index. even though
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Maestro2000 (Golden Rainbow)
All worlds
EC,
Again select memory on your part. You used to know that I did in fact conquer a few c3 early in my career. Other than the first which I aborted, all were simple boring victories. Used the Tattoo Priest guide and it worked every time.
For me war in this game doesn't hold a candle to the warfare I enjoyed in other games. Used to play various Paradox games. (Hearts of Iron, Rome, Victory and even Europa Universalis) Also the Total war series.
So I play the Econ game here and enjoy it.
Instead of bashing me, try to put a reasonable proposal here.
Cheers,
Maestro
PS: Thanks for the War Level addition to the game.
Number one on my list to destroy should i ever get the chance.....Maestro.
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ZentrinoRisen (Little Upsilon)
All worlds
Which is why War Levels will never go away.
I do hope the GM reads this posting and considers some of the good options pointed out and also considers the points made about feds and gameplay.
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SirSmokesAlot (Fearless Blue)
All worlds
What EC is trying to say is u never fought a player. C3's don't count. It takes no skills to fight a country that doesn't fight back. Maybe if u fought a player vs. player war you would get some sort of respect from these players. Instead u suggest things for war when you admit you will never go above your free war protection (wl 0). You risk nothing yet you wanna have a say in what you will never take part in. To all you econ players put up or shut up. Stick to econ leave the war side and discussions to the players who do the fighting. I'm sick of all your crying about wars. If u don't wanna take part in it stay @ your current wl. Keep your comments to your self and let us enjoy what little fun we have with the war side of the game before u econ players try to take that away from us too.
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Tom Morgan (Kebir Blue)
All worlds
Calm down EC. I was simply agreeing with Maestro on ASSET security.
I find war fun (even though I only raid c3s), and agree with you on most major points in the argument. Bashing me because I decided to post my view isn't going to solve anything- it will ridicule your side of the argument and give Maestro more oil to pour on his *mostly terrible* argument.
I agree that WLs need to be relaxed and that Federations should be more connected in the war game.
A proposal- For players to reach WL3, they must be part of a Federation.
Also, some econ players (I consider myself both econ and war) won't build on FB simply because they associate it with war- they won't create an enterprise and build 300 corps only to wake up and have half of them destroyed in a nuclear blast. Maestro has demonstrated that he isn't confident in a 'war' environment, yet still wants to survive in a world where there will be s
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Maestro2000 (Little Upsilon)
All worlds
"Those who do not want to fight, should not get to war level 3. They can play a peaceful game." Andy (Gamemaster)
Thats group includes me.
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Stuart T (Golden Rainbow)
All worlds
You should have to pay for WP...
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Gothamloki (Little Upsilon)
All worlds
Why cant we all just agree to four levels...
0 newbie and econ mode ... you cant be attacked, period (you can attack C3s)
1 to 2 are learning levels (fighting between 1s and 2s and C3s only)
3 war mode ... you're part of the warring class and can attack or be attacked by anyone else in this group so you better be in a fed before graduating from 2.
WP should only be required above 0.
Econ players are econ players and shouldnt be forced to pay even more than they already do. We buy our countries outright, which costs a hell of a lot more than taking them by force. I'm assuming even an idiot such as myself can take a C3 for 10T in war expenditures. I'll give myself a 100% cushion and say I'd need 20T. That's still 240 GC cheaper than buying it. So I can use all that extra coin to what? Pay for WP for more months than my membership? What's the difference? Except that W3C would make less
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Gothamloki (Little Upsilon)
All worlds
GMs should also break up the War Level into its component parts:
War Experience Index - measures your C3 wars for bonus purposes, and when you graduate to new War Level.
War Level - indicates who can attack the country. (See post above.)
This would solve most problems while allowing econ players to play and the GMs can continue adding C3 levels.