Simcountry
Forum General Suggestions for the GM

Suggestions for the GM

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xiong

All worlds
24 Jul 2012 12:16Link
maybe my stats are wrong?
i've tracked the five worlds, and my figures:

on 8 june 2012, there were 13,453 countries with presidents

on 12 july 2012, there were 13,042 countries with presidents

on 24 july 2012, there were 13,400 countries wih presidents
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Gunther Shamus

All worlds
24 Jul 2012 16:25Link
most newbies make their country's and never get on again and then we are stuck with tons of inactive country's honestly if I messaged every county in my region I would get probably 4 responses and all of them would be unfriendly because they no there's not a threat of war
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Jo Salkilld

All worlds
24 Jul 2012 17:15Link
Wow Andy. I never saw that. My sincerest apologies, and thanks for letting me know the feature is there.

Hugs and respect

Jo
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maclean

All worlds
24 Jul 2012 21:47Link
Been a couple of days now. seems no one wants to sell GCs for 70B each. Hmmm...
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maclean

All worlds
24 Jul 2012 22:03Link
As to automated space shuttles, this feature must only be only available if you shell out 500 GCs (which are in short supply) to buy a docking station. If you are transporting between your own empires on different worlds, with your own space centers (i.e., not paying for the privilege of transportinng your own goods) you are stuck with the scenario Jo described. This feature is NOT available unless you re-route thru a space station. Correct me if I am wrong .
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Jo Salkilld

All worlds
24 Jul 2012 22:25Link
Having found the feature, it's working for me from space centre to space centre on different planets. I don't seem to need to go through a docking station, Maclean.

Hugs and respect

Jo
O
Orbiter

All worlds
24 Jul 2012 22:42Link
its been working perfectly for me, for a long time, i'm able to shop on 4 worlds for the cheapest supplies, and shuttle them around. i'm able to completely dismantle armies and move them from planet to planet. works fine for me
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viper7j4z

All worlds
24 Jul 2012 22:55Link
can you move pop from one planet to other? Orbiter was talking about dismantle armies is that men or just supplies and equipment?
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Orbiter

All worlds
24 Jul 2012 22:59Link
just supplies and eq, only way to transfer soldiers is via professionals. you still have to have the manpower where they go, but in the future mobile units will cover that

but it still remains that with a little know-how, and effort, you can drop a mega-war slave where ever you want

but you'll need allot of shuttles

which is why space fighters will be very important. as an extra layer of defense. and with a good fed... so many really cool possibilities, i just wish space was more popular.
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Rick

All worlds
25 Jul 2012 05:27Link
"Transport Products" tab in the Galaxy window.
Works to any space center you own on any world.

One thing I have noticed though, with the auto transport.
Some times there can be 10 shuttles sitting idle on the planet you want to transport products from, and the game will call in a shuttle from across the galaxy to fly the mission. (When you have space centers on different worlds.)
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Orbiter

All worlds
25 Jul 2012 05:56Link
isn't that because their is a max number of shuttles assigned per transport/ so if you have 30 shuttles, and set to transport one product, only 20 would be used, and 10 would sit? or something like that, thats what i thought it was
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Rick

All worlds
25 Jul 2012 08:45Link
I don't know for sure how that works. But do remember reading something about it.

I was transporting one shuttle load from GR to Cervus space station. Pretty much right next to GR. About 10 idle shuttles were on GR.

The game sent a shuttle from FB, it picked up the load on GR and went on to Cervus???

I only noticed that once, but half the time I don't pay attention.
X
xiong

All worlds
26 Jul 2012 00:12Link
would be berry nice if it would be: "Presidency start earth date"

so be easier for us earth humans to comprehen :)
M
maclean

All worlds
26 Jul 2012 15:35Link
@ Jo: I'll try to find this feature. I've hunted for it, with no success, but it has to be there somewhere... Drop me a line if you get time and help me out. Thanx!
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Jo Salkilld

All worlds
26 Jul 2012 17:53Link
Maclean - from the 'explore Centaudos galaxy' popup window, there is a set of clicklinks at the top. Choose the 'Transport Products' link and that pops up a new window with a 'New Transport Request' button at the bottom. That allows you to set the 'From', 'To', 'Product' and 'Quantity' parameters.

Hope that helps!

Hugs and respect

Jo
C
Crafty

All worlds
26 Jul 2012 21:01Link
I agree, everyone lvl 3 and up should be attacked.

NAOW!!!

Unless it's me of course, I'm a nice guy. :)
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Andy

All worlds
26 Jul 2012 22:49Link
Once in war level 3, you can fight everyone.
try it!
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SuperSoldierRCP

All worlds
27 Jul 2012 11:18Link
"Once in war level 3, you can fight everyone.
try it!"

really last time i check you only allowed to war 2 levels above or below "UNLESS" your FB only lol.

No point in me being WL11 if i cant help my freind whos @ war level 3.

War level shouldnt effect PvP warring. If anything they should add more time. Each war level in difference means that's how long you have to wait to war.
11 vs 1 = 10levels
each level = 12hours ontop of the 24hour warning.
This gives a new player 6real days to prep and seek help to get the "bully" called or scared off.
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Andy

All worlds
27 Jul 2012 12:27Link
You could also say that if you have war level 11 and everything was possible on all the worlds, you could easily attack a player at war level 3 and wipe him out unless another war level 11 player helps him which never happens.

we have been there, done that, and many new players were indeed wiped out. It is not coming back.

Now, with war level 11, you can attack a player at war level 13.
That might be a little scary?
So I do understand why war level 11 players would prefer fighting war level 3 players rather than war level 13 players.

We should have a "courage index", based on the war records of high war level countries and award them for what they dare to do.
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SuperSoldierRCP

All worlds
27 Jul 2012 14:58Link
Andy

Do you even play the game?
Do you even know of the problem in which players are arguing?

The point we "KEEP" making is a point that you cant seem to understand.
For the 100th time--- "I FULLY AGREE!!!" with the idea that is war level process. I "AGREE" unconditionally that new players need protection from players who wish to cause them harm. The point the players keep trying to tell you, the point in which you cant seem to understand. Is that you have given to much protection and it is hurting the game. You allow us to war 3times per war level before being bumped up. This allows a new player to take 5nations before they are forced into war level 3. This means they can have 6nations(starting nation + the 5taken) before reaching war level 3. On top of that they can buy nations from other players(or by C3 nations). A player could(and has been proven) to having 10plus nations an
A
Andy

All worlds
27 Jul 2012 15:53Link
I do not think you understand what I am saying.
we had the war game exactly as you describe it and we have seen nearly all the newcomers chased away.

we have now many more players.
many more than we had when we had it your way.

Once players are in war level 3 they can participate in PvP wars. not one day before.

if they do not wish to ever participate in such wars, they just make sure they stay under war level 3.

We want peaceful players to be able to build huge empires without fighting at all. of course we do.

Only players who are interested in war will have wars.

The empire game is not limited to war players. it is open for everyone. you like fighting wars or you don't. It has nothing to do with liking the empire game or not.

there are enough countries and worlds for all types of players and we can add many more.
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Crafty

All worlds
27 Jul 2012 16:44Link
SSRCP may well have a good point about helping friends though Andy. If two empires are federated with one at WL11 and one at WL3, the WL3 one gets attacked, then the WL11 one should be able to assist his/her fed member. Likewise, in a war scenario the lower WL member should be able to assist his federation if he wants or it is a fed requirement, when the fed is fighting a higher WL empire/fed.
A
Andy

All worlds
27 Jul 2012 18:52Link
No he doesn't.

You have no idea how many players were chased out of the game every DAY.
There are very few who will jump to the help of a new player they do not know and nobody will do it 50 times every DAY.

It never worked and what some players want is to get back to that situation because these countries have more assets than C3s.
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Yankee

All worlds
27 Jul 2012 20:19Link
Correct me if I am wrong.

If two players are in a federation, then the defensive helos and interceptors from all fed members will provide support during an attack according to the percentage level chosen by the federation.

That's how it use to be anyway.

And if he really wants in the fray couldn't he simply do a quick C3 fight to gain level 3 then declare?

If that's the case then a lvl 2 player would be helping as long as the federation set themselves up in position to do a multiple country defense.

I don't know how the war levels work. I've not payed any attention and simply took myself up to lvl 4 so far for the cash I get from C3's.

Since my main is secured it doesn't matter to me who can attack, and when I decide to keep another country, it won't matter to me who attacks as I would be preparing for that eventuality.

On the flip side of the coin, if a player is
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Andy

All worlds
27 Jul 2012 20:27Link
New players do not know much about feds.
fed defense is now different. It was far too strong in the past and feds could not be attacked.
now, it is an air force unit supporting you.

War levels work perfectly, protecting new players against attacks by experienced players.

What I see here is experienced players who want this protection to disappear. The aim is to fight no risk wars that are very easy to win with a lot of loot.

They should not fight the new players. They should fight countries of their own level if they have the guts to do so.

I am quite sure that by now, our position is clear.