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Forum Problems Bleeding enterprise tax bug? (Little Upsilon)

Bleeding enterprise tax bug? (Little Upsilon)

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NiAi (Little Upsilon)

All worlds
20 Mar 2011 23:09Link
Oki Kitsune. Nice to see that not all are suffering from this.

Corporate, how does that relate to enterprise tax?

Will now try something over night, will report again tomorrow, with hopefully good results. My overtax ought to have a reasons in the hidden formulas.
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CorporatePartner (Fearless Blue)

All worlds
21 Mar 2011 00:20Link
Because...there are tax errors occurring all over..not just one isolated area.

Not to mention, if your enterprise is paying substantially less "Corporate Tax" than it should, then your profits are actually a lot less...so your "Enterprise Tax" actually would be much higher, especially on a % basis, if that other tax error is happening on a large scale.
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NiAi (Little Upsilon)

All worlds
21 Mar 2011 09:10Link
Looking thru my nations, corp taxes seems to have stabilized on a slighly lower level (no tax change). Dunno why, but that dicussion will have to be taken in that relevant thread. This ought only to increase real numbers of enterprise income, but not procent rates.

My testing of reducing overtax takes one more month, after that ill post.
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NiAi (Little Upsilon)

All worlds
21 Mar 2011 16:31Link
Oki, i now know why some of us are getting overtaxed (the 40-55% enterprise tax).

Hint, avoid automatic profit transfers, its seems bugged. You first get taxed once the profit is created, and a SECOND time when the profit is acutally being transfered to the enterprise.

GM, is this intended?
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NiAi (Little Upsilon)

All worlds
22 Mar 2011 20:03Link
Tom, any response?
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Maestro2000 (Little Upsilon)

All worlds
22 Mar 2011 21:49Link
Perhaps the gamemaster could put a seperate line for regular Enterprise Tax by itself.

I see the number every month and have no clue how much relates to selling activity, corporations closure and regular enterprise tax on existing corporate activity.
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Maestro2000 (Kebir Blue)

All worlds
22 Mar 2011 22:12Link
Enterprise: "Virgin" on KB world

This enterprise paid 97.37 billion last month
The monthly profit was 428.67B

So that makes the tax rate 22.71% of my income

There was no recent movement activity in this enterprise so the amount should be purely enterprise tax.

Is this the correct enterprise tax rate?


- - - - - - - - - - - - - - - - - - -
Enterprise Cash Flow Last Month Cash 9,704.03B SC$
Interest Received 0.00B SC$
Interest Paid 0.00B SC$
Loan Paybacks Received 0.00B SC$
New Loans Taken 0.00B SC$
Loans Paid Back 0.00B SC$
New Loans Given 0.00B SC$
Cost of Setting Up New Corporations 0.00B SC$
Corporations bought, closed or moved and Enterprise Tax -97.37B SC$
Income from Selling Corporations 0.00B SC$
Cash from Closed Corporations 0.00B SC$
Materials Purchased on the Market 0.00B SC$
Mate
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Maestro2000 (Golden Rainbow)

All worlds
22 Mar 2011 22:21Link
Check another ceo

"Virgin" on GR world

Enterprise Tax = 39.67B
Income in the month = 200.40B

Rate = 19.80%

There was no recent movement activity in this enterprise so the amount should be purely enterprise tax.

Looking at these last two examples makes me wonder if the enterprise tax rate is 20%.


What bothers me here is enterprises pay a 40% country resource fee and income taxes in the countries they are located in already.

If true, this 20% enterpise tax seems excessive.
(Remember each enterprise pays 30 coin per month)
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NiAi

All worlds
23 Mar 2011 10:04Link
Those enterprise taxes you pay Maestro seems to be in line of what W3C wants. They dont want succesfull CEO to become to rich.

What this thread was about was first the bugged enterprise tax of several 100s% of profit, and later a slightly lessed bugged one that made me pay ~45% tax. I did find out why i got it the later, but no response for W3C so far. Id guess they are laying low, since this first bug did cost me alone over 20gc of SC$, and they dont want to deal with it.
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Linebacker Six

All worlds
23 Mar 2011 10:19Link
From what I can extrapolate from Tom's responses here and elsewhere, it seems that they are using a formula based on a scale that increases with gross profits.

Those with larger, more profitable enterprises are going to lose more to this tax.

A graduated income tax if you will.

I am trying to get a dialogue going to steer W3C away from these extra-economic methods of reducing game cash such as this tax and financial services for countries.

In my opinion, reducing per worker corporate profitability is the only valid economic means to their end of reducing game cash per month per given population.

It levels the playing field without just eliminating or reducing the success of the players who learn to play effectively.
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Maestro2000 (Golden Rainbow)

All worlds
23 Mar 2011 15:19Link
CEO's becoming to rich?

Enterprises pay 30 coin a month. Isn't that enough?
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NiAi

All worlds
23 Mar 2011 16:11Link
Maestro, you will not hear me argue. 30gc is a hefty price enough, and it requires a profitable enterprise to just break even. We who might just make it, shall be slapped with extra taxes. Brings me back to Swedish view on a fair tax system :P

With 0% profit transfer, we get what W3C wants us to pay, ~30% extra tax on profit. That is much, but what made me quite furious was a bug that made us pay 200-300% tax, and after they revoke it, a 50% tax if you are getting profit transfers via the profit transfer system. W3C hasn't bothered to respond yet about this...
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Maestro2000 (Golden Rainbow)

All worlds
23 Mar 2011 21:47Link
CEO "Virgin" on GR world


Enterprise profit = 607.28B

Enterprise Tax = 142.31B

Isn't the 30 coin per month enough?

Where does the money go? Game black hole?

Must be a European thing.
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Blueserpent

All worlds
23 Mar 2011 22:17Link
If after playing for over a year, you cant make enough to cover gc's for your empires and ceo's....give up
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Maestro2000

All worlds
24 Mar 2011 12:29Link
The point is 30 coin per month should be enough for the GM.

Adding this extra tax is excessive.
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NiAi (Fearless Blue)

All worlds
24 Mar 2011 17:21Link
"Adding this extra tax is excessive. "

This tax has been here for quite some time, as we all know. What W3C supposes to do, but bugged it last week, is to RAISE the tax further. This extra tax on players succeeding is distressing, and raising it is a bad idea.

However, this thread was in the beginning about how enterprise tax was bugged, and how it STILL is bugged (in conjunction with profit transfer).

I do endorse a new thread about the idea of enterprise tax, but this ever growing thread ought to be dedicated to HOW IT IS, and not how we want it to be. And right now its still bugged, and damages from last week fully ignored by W3C. Hopefully they fix it before they try again.
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Maestro2000

All worlds
24 Mar 2011 17:33Link
Sorry to steer the conversation.

I never paid much attention to the enterprise tax before this post.

Opening/closing/moving corporations has always been a big part of my ceo game so never really focused on the portion for overall profit.

Maestro
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NiAi (Little Upsilon)

All worlds
29 Mar 2011 09:54Link
Just to confirm:
Little Upsilon: Apr 30 2763
NiAi StarRepublic Corp on LU

Corporations bought, closed or moved and Enterprise Tax -66.82B SC$
Total Profit 343.61B SC$
Enterprise tax in %:~19,5%

Tax, when avoiding profit transfer is working as intended. When i was using profit transfer tax was the double.

Please take a look at the profit transfer bug affecting enterprise tax ! (as atleast tell us that you want it that why W3C)