Simcountry
Forum Problems War limits

War limits

R
rob72966

All worlds
24 Feb 2023 07:50Link
Seems I hit another limit 500 I thought this was addressed several months ago and limits were removed. It seems unreasonable. The vast majority of players stay at war level 3. There's not much benefit or reward in going higher. With the adjustments made to the cost of purchasing weapons there is no real benefit in fighting C3. The game rewards are too small it's just not worth the time or game money to fight C3 to gain higher war levels. Is there anything you can do? I understand this is an unusual situation and I appreciate the difficulty my request may put you in. Any response would be welcomed.
Rob
Fearless Blue The Brain.
A
Andy

All worlds
02 Mar 2023 15:14Link
I do not understand the limitation.
what is the 500 limit?
R
rob72966

All worlds
02 Mar 2023 18:40Link
I can only be attacked or declare war on countries at war levels 4 or higher. It looks like 500 was a limit set at wars to be fought at level 3. I would think on Fearless Blue that this would contradict the fact this is the war world. Not to mention it may render my empire useless in a federation with other countries. I hope you can address my concerns. I need to do some major restructuring if nothing can be done. My empire would be impossible to maintain without the ability to fight countries at war level 3 . I do thank you for your response please get back to me when possible.
Rob Jones
The Brain
Fearless Blueprint
A
Andy

All worlds
03 Mar 2023 14:43Link
I wonder about the reason to attack countries at war level 3.
These are quite trivial wars for an experienced player.

For a long time players tried to convince us that fighting countries at war level 3 was not for assets.
so why?
R
rob72966

All worlds
04 Mar 2023 06:17Link
Controlled Population Transfer.
I will use my main country. The Brain (Fearless Blue) as an example. All my countries have the same problem, but at different levels. every game month without exception. They all lose population to a point it has a direct effect on the country's economy. using gold coins never has been able to fill the needs The shortages are in every category. However the solution has been conquering presidents level 3 and transferring 400000 from each country. (Taking the workers from each trade doctors, medium level managers, low level workers ever trade) and filling each country's required needs. This is the short answer.
Every game month (EVERY GAME MONTH) I must log on and transfer 400,000 from a concord president as well transfer 200,000 workers internally just to keep my employment steady. If I miss one game month my shortage on low, medium and high level workers will go from (-600,000 to-
A
Andy

All worlds
04 Mar 2023 16:18Link
I can imagine that some population is lost at a very high level.
this is not taking place at the 100 to 150 million level.
At 200 million plus, and worse at 400-600 million levels the problem is larger.

we think that countries with such high population levels should remain a challenge.

Population reductions are a fraction of what they were before.

if you are experiencing large population drop at lower population levels, please let me know where and I will look into it.
R
rob72966

All worlds
04 Mar 2023 22:13Link
This problem exist at all levels of population. What I was doing allowed me to keep all 15 countries moving forward. I am confused why on a war planet you would have any restriction on the amount of wars one could have. This goes against the entire reasoning to have a war planet. Too few people move past level 3. Now am I impotent when it comes to federations where everyone else stays at level 3? I started playing this game around 2001, this will be my 3rd round. There's only been a hand full of players that go beyond 100 wars let alone 500. Asking me to Adjust my population, I know it's not meant to be but insulting. So will you help me with this situation?It could be years before another player will be singled out for this. If not what is your reasoning? How is this a negative impact? Your going to tell me something I have worked years on and have put real money into needs to be torn down?
I would like you to reconsider this rule. It is com
J
jeffcd1818

All worlds
04 Mar 2023 23:23Link
I agree with Rob there should be no limits on the number of wars. I also use level 3 countries won in war to increase population to increase both my health and education levels
Jeff
A
Andy

All worlds
06 Mar 2023 13:02Link
Population is growing in most of the countries I look at.
This is at the normal range of population.
At very very high levels there is a population decline.
it used to be very large and we have been able to reduce it to lower numbers.

natural death at all ages is the reason for some declines in very large countries.

you can fight as many wars as you want.
you mean at war level 3.

we were asked to make it possible to fight level 3 wars.
the argument was that these wars are not for resources.
now it seems these wars are for resources, moving population out.

This is not as intended.

you can continue doing so but after so many wars at war level 3, you fight them at war level 4 and later even higher.

wars against war level 3 countries are, as requested, intended to make it possible to extend your empire to far away regions without the need to purchase them, or reorganise your empire w
L
Lord Mndz

All worlds
06 Mar 2023 20:40Link
My opinion,- a player is activelly playing war for his benefit without hurting anyone, - there is nothing fundamentally wrong with this. Restrictions like this one distracted more players than kept them playing.

If players find some activities that they enjoy, game admins should encourage that to more players, not otherwise, because this is playing. I will never understand why protecting some additional cash sources is so important to w3c, players use this cash to keep playing and they leave when getting cash is becoming too complicated.

Let people play, while they play and be glad that they like your game
A
Amalie

All worlds
06 Mar 2023 21:09Link
Agreed
R
rob72966

All worlds
07 Mar 2023 02:37Link
Population Growth.
Not sure where you are looking. In my experience the population declines as soon as you start building up your country.Infrastructure, education,health. Once you start building the corporations growth dramatically slows. The next stage becomes worker shortages in your corporation. The fact that the game way over orders products that are in demand causes the corps to take out loans they should not need. With shortage in workers these corps cannot generate enough money to pay off their loans and are either dismantled or go into bankruptcy and are forced closed. Adding population while building your country stops this. Next you want to build up your military, Fearless Blue is the war world and your advice is to do this quickly. So what does this do? It strains your work force even more. Not only that it begins the second stage of the countries demise (failure) leading to massive country debt. Again adding population stops this
A
Andy

All worlds
08 Mar 2023 11:17Link
Rob,

Please give me a name of a world and country where this happens at a population level under 120M.

there is no connection at all between population growth or decline and corporations and infrastructure.

the only factores are the size of the population and the health and welfare index.
Transfers of population and sale of population can cause changes in the number of people in each age group and can cause severe declines.
we have advised against systematic moving of population.

Please give me some examples.
A
Andy

All worlds
08 Mar 2023 11:26Link
We will discuss the limits on the number of wars here and I will come back with a reaction.

I have by the way, countries that are exteremely profitable, without any wars and no population movements.

Cash cows that produce profits each and every month.

looking around as we do, I see very large numbers of such countries and enterprises. Profit levels are high.

We used to have complaints about profitability in the past. It is a long time now that we do not have them.

I personally am responsible for a systematic improvement of the profitability profile of all corporations and this effort is on going for a very long period.
R
rob72966

All worlds
08 Mar 2023 14:21Link
You have players who understand markets,investments ETC. I do not. I would bet that the vast majority of players who leave do not either. Everyone deserves a chance to make it regardless of how they do it. The established players will deal with people who show poor ethics. I have enjoyed this game for many years. Not one time have I been a financial success, yet I have made it to the top rankings steadily and have kept strong empires. Let the players decide how to deal with players like me. These types of limits will ultimately lead to my demise and force me out of the game.
I do appreciate you taking your time and dealing with me. I can see that we both look at this situation differently.
With all respect.
Rob Jones
R
rob72966

All worlds
08 Mar 2023 14:23Link
To your first post, go through the history of my empire.
Rob Jones
The Brain
Fearless Blue
L
Lord Mndz

All worlds
08 Mar 2023 14:55Link
Andy,

I hope you can also review profitability of corporations based on game level they require. This would ensure that growing country game levels is supported by more profitable corporations.
A
Andy

All worlds
08 Mar 2023 21:41Link
Rob,

The Brain has 276 million people.
at this level, the population should shows a slow decline.
Countries grow their population normally up to 120-130 millions.

The population of the country however, has some reversed numbers in many age groups.

the 4-8 group should be a little smaller than the 0-4 age group.
this is not the case.

18 to 21 should be bigger than the the 21 to 24 group.
this is not the case.

the reason is population movements.

Also, you should look into the education priorities as they do not promote full employment.

despite it, the country is very profitable but could be even much more profitable.

I think that you should drop the population movements for some time and let the population distribution correct itself in time.
when you fix the education and unemployment, you will probably end up with a smaller population and a larger profit.
R
rob72966

All worlds
09 Mar 2023 05:56Link
Okay
1) Stop moving the population into The Brain that will cover the losses of low, medium and high level workers.
As I write Brains stats

Low level workers unemployed 20,272 Needed for 100% employment 668,913
Medium level workers unemployed 173,483 Needed for 100% employment 659,913
Hi level workers unemployed 58,322 Needed for 100% employment 227,482

As of now even though I need employees for corporations in the above categories. All other worker types I have way more than I need in every category. So do not transfer workers from this pool.

Example
Unemployed low level managers 4,546,696 Needed for 100% employment 144,011
---------- Medium level managers 4,819,967 Needed for 100% employment 77,015
This trend follows all the way down.
Normally I would move 200,000 in my country to fill the shortages.(every game month, most days I do) so 1,200,000 per 24hr period. At the same time
A
Andy

All worlds
09 Mar 2023 11:48Link
I would stop moving people into the country because the age groups are distorted and show an upside down distribution.

I would move professionals from the groups where you have millions of unemployed, to the workers groups to allow for more people to get employed.

I would also reduce education priorities to zero in the professions where there are millions unemployed.

This will help to increase numbers in the workers groups.

high education priorities keep draining large numbers of workers by making them professionals.
A
Andy

All worlds
09 Mar 2023 13:12Link
We will look into the details and numbers of C3 wars and will increase the limits.

It may take some time to complete but we will make sure it enters the next upgrade or the one following it.
R
rob72966

All worlds
09 Mar 2023 14:12Link
Thank you for everything.
Rob Jones
R
rob72966

All worlds
13 May 2023 02:40Link
Just checking the status, Andy you had stated that the war limitations would be removed / adjusted in the next two upgrades. I would like to see them removed all together. I just checked and there has been no change. Can you provide an idea when this might be addressed?
Rob Jones
The Brain
Fearless Blue

PS. I know you do not like duplicate messages I apologies.
R
rob72966

All worlds
09 Jul 2023 05:54Link
Andy
I realize you have been busy, you did say that you will be increasing the number of wars at lev 3 adjusting the number of wars which is still limited to 500 in the next two upgrades. This was back in March 2023. Is this something you're still willing to do?
Rob
The Brain
Fearless Blue
R
rob72966

All worlds
12 Jul 2023 06:14Link
Andy I would like some clarity on razing war limits beyond 500 wars at level 3. I need to start making adjustments to my empire if the policy is not adjusted.
Rob
The Brain
Fearless Blue